Artur K. 62fbdeee59 Fix uninitialized read of Texture::_format il y a 11 ans
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OGLGPUObject.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLGPUObject.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLGraphics.cpp ec43f4e815 Init Graphic subsystem to have the same tex filtering mode as engine. il y a 11 ans
OGLGraphics.h 2ae415939f E_WINDOWPOS and initial window position OGLGraphics implementation. il y a 11 ans
OGLGraphicsImpl.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLGraphicsImpl.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLIndexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLIndexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLRenderSurface.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLRenderSurface.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLShaderProgram.cpp abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. il y a 12 ans
OGLShaderProgram.h abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. il y a 12 ans
OGLShaderVariation.cpp 98c09ac614 Insert GLSL version define before other defines if found from the shader code. Closes #398. il y a 11 ans
OGLShaderVariation.h 9b17bc6328 Remove fullName_ member variance. il y a 12 ans
OGLTexture.cpp 62fbdeee59 Fix uninitialized read of Texture::_format il y a 11 ans
OGLTexture.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. il y a 11 ans
OGLTexture2D.cpp d93fdb5aa4 Fix texture reload when device is initially lost. il y a 11 ans
OGLTexture2D.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. il y a 11 ans
OGLTexture3D.cpp 7f3ff1a561 Fix Texture3D load failing always without an error message. Closes #513. il y a 11 ans
OGLTexture3D.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. il y a 11 ans
OGLTextureCube.cpp 5ce05d4cb6 Fixed missing horizontal flip from the vertical cross cubemap layout. il y a 11 ans
OGLTextureCube.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. il y a 11 ans
OGLVertexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
OGLVertexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans