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AnimatedModel.cpp
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4e7da409cc
Fixed AnimatedModel unnecessary update in case it is within the influence of an invisible light.
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15 years ago |
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AnimatedModel.h
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8d943e5e4c
Invisible animation update can be controlled per AnimatedModel. Default is to not update when invisible.
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15 years ago |
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Animation.cpp
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bcaf35fd4b
Removed debug prints from AssetImporter.
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15 years ago |
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Animation.h
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bcaf35fd4b
Removed debug prints from AssetImporter.
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15 years ago |
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AnimationState.cpp
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fba7a7dba1
Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception.
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15 years ago |
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AnimationState.h
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fba7a7dba1
Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception.
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15 years ago |
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Batch.cpp
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ea9cc96e52
Added shadow intensity and shadow fade distance parameters for Light.
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15 years ago |
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Batch.h
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902dfd4a13
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15 years ago |
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BillboardSet.cpp
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fe4ccf7c58
Added auto-adjusting layout support to UIElement.
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15 years ago |
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BillboardSet.h
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9f01763599
BillboardSet & ParticleEmitter UV animation support.
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15 years ago |
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Bone.cpp
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6c762c029c
Fixes to skinning & bone bounding box information and skeletal animation save in AssetImporter.
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15 years ago |
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Bone.h
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6c762c029c
Fixes to skinning & bone bounding box information and skeletal animation save in AssetImporter.
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15 years ago |
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CMakeLists.txt
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03e19a7ac2
Event refactoring. Now it is possible to subscribe to events of a specific sender. To be able to send events, one must also derive from EventListener.
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15 years ago |
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Camera.cpp
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347fe0815d
Added more default materials.
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15 years ago |
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Camera.h
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902dfd4a13
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15 years ago |
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CustomObject.cpp
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d1bf5d5702
Added getResourceRefs() function to Component.
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15 years ago |
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CustomObject.h
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d1bf5d5702
Added getResourceRefs() function to Component.
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15 years ago |
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DebugRenderer.cpp
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e14db52ca0
More AssetImporter functionality.
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15 years ago |
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DebugRenderer.h
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902dfd4a13
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15 years ago |
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DeferredView.cpp
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e6d971139d
Fixed incorrect stencil clearing in deferred rendering when there is a point light which has some sides unshadowed.
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15 years ago |
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ForwardView.cpp
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e6d971139d
Fixed incorrect stencil clearing in deferred rendering when there is a point light which has some sides unshadowed.
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15 years ago |
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GPUObject.cpp
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902dfd4a13
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15 years ago |
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GPUObject.h
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902dfd4a13
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15 years ago |
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Geometry.cpp
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4f1e1ce9b8
Added Slider UI element.
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15 years ago |
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Geometry.h
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902dfd4a13
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15 years ago |
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GeometryNode.cpp
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ba10256fca
Added animation support to AssetImporter.
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15 years ago |
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GeometryNode.h
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347fe0815d
Added more default materials.
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15 years ago |
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IndexBuffer.cpp
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902dfd4a13
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15 years ago |
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IndexBuffer.h
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902dfd4a13
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15 years ago |
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InstancedModel.cpp
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fe4ccf7c58
Added auto-adjusting layout support to UIElement.
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15 years ago |
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InstancedModel.h
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d1bf5d5702
Added getResourceRefs() function to Component.
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15 years ago |
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Light.cpp
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ea9cc96e52
Added shadow intensity and shadow fade distance parameters for Light.
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15 years ago |
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Light.h
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ea9cc96e52
Added shadow intensity and shadow fade distance parameters for Light.
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15 years ago |
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Material.cpp
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fba7a7dba1
Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception.
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15 years ago |
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Material.h
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6c1227c4f8
Implemented save for Material.
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15 years ago |
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Model.cpp
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039aa0c73a
Initial model conversion & save in AssetImporter.
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15 years ago |
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Model.h
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88a24c5bd0
Added LOD combine mode to AssetImporter.
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15 years ago |
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OcclusionBuffer.cpp
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902dfd4a13
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15 years ago |
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OcclusionBuffer.h
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902dfd4a13
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15 years ago |
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Octree.cpp
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265239438e
Combined script API registration includes to one file.
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15 years ago |
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Octree.h
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265239438e
Combined script API registration includes to one file.
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15 years ago |
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OctreeQuery.cpp
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902dfd4a13
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15 years ago |
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OctreeQuery.h
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902dfd4a13
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15 years ago |
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Pipeline.cpp
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91eb98128d
Removed unnecessary try-catch.
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15 years ago |
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Pipeline.h
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916b30bcb3
Removed exception throwing from XMLElement code.
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15 years ago |
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PixelShader.cpp
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ea9cc96e52
Added shadow intensity and shadow fade distance parameters for Light.
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15 years ago |
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PixelShader.h
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6c1227c4f8
Implemented save for Material.
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15 years ago |
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Precompiled.cpp
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902dfd4a13
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15 years ago |
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Precompiled.h
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902dfd4a13
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15 years ago |
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RenderSurface.cpp
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902dfd4a13
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15 years ago |
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RenderSurface.h
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902dfd4a13
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15 years ago |
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Renderer.cpp
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03e19a7ac2
Event refactoring. Now it is possible to subscribe to events of a specific sender. To be able to send events, one must also derive from EventListener.
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15 years ago |
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Renderer.h
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ec14f7a3a2
Further UI refactoring. A hover color modification is now defined for all UI elements.
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15 years ago |
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RendererComponentFactory.cpp
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902dfd4a13
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15 years ago |
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RendererComponentFactory.h
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902dfd4a13
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15 years ago |
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RendererDefs.h
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8d943e5e4c
Invisible animation update can be controlled per AnimatedModel. Default is to not update when invisible.
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15 years ago |
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RendererEvents.h
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24ef4f94f3
Moved most of the script API registration to Engine library.
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15 years ago |
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RendererImpl.cpp
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902dfd4a13
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15 years ago |
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RendererImpl.h
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902dfd4a13
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15 years ago |
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RendererResourceFactory.cpp
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902dfd4a13
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15 years ago |
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RendererResourceFactory.h
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902dfd4a13
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15 years ago |
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ShaderDefs.h
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ea9cc96e52
Added shadow intensity and shadow fade distance parameters for Light.
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15 years ago |
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Skeleton.cpp
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6c762c029c
Fixes to skinning & bone bounding box information and skeletal animation save in AssetImporter.
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15 years ago |
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Skeleton.h
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2d2d98fd5d
Added skeleton support to AssetImporter.
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15 years ago |
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Skybox.cpp
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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15 years ago |
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Skybox.h
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902dfd4a13
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15 years ago |
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StaticModel.cpp
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d1bf5d5702
Added getResourceRefs() function to Component.
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15 years ago |
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StaticModel.h
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d1bf5d5702
Added getResourceRefs() function to Component.
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15 years ago |
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Texture.cpp
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916b30bcb3
Removed exception throwing from XMLElement code.
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15 years ago |
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Texture.h
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902dfd4a13
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15 years ago |
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Texture2D.cpp
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e488c7a155
Scene throws exception if null file specified for async load.
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15 years ago |
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Texture2D.h
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8efc696275
Added #include directive for scripts.
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15 years ago |
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TextureCube.cpp
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ffce296795
Further cleanup of exceptions.
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15 years ago |
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TextureCube.h
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8efc696275
Added #include directive for scripts.
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15 years ago |
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VertexBuffer.cpp
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902dfd4a13
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15 years ago |
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VertexBuffer.h
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902dfd4a13
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15 years ago |
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VertexDeclaration.cpp
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ec14f7a3a2
Further UI refactoring. A hover color modification is now defined for all UI elements.
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15 years ago |
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VertexDeclaration.h
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902dfd4a13
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15 years ago |
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VertexShader.cpp
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ffce296795
Further cleanup of exceptions.
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15 years ago |
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VertexShader.h
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6c1227c4f8
Implemented save for Material.
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15 years ago |
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View.cpp
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4e7da409cc
Fixed AnimatedModel unnecessary update in case it is within the influence of an invisible light.
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15 years ago |
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View.h
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902dfd4a13
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15 years ago |
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VolumeNode.cpp
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4e7da409cc
Fixed AnimatedModel unnecessary update in case it is within the influence of an invisible light.
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15 years ago |
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VolumeNode.h
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4e7da409cc
Fixed AnimatedModel unnecessary update in case it is within the influence of an invisible light.
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15 years ago |
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Zone.cpp
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902dfd4a13
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15 years ago |
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Zone.h
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902dfd4a13
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15 years ago |