Lasse Öörni 89fe02c9cd Fixed missing OpenGL screen output due to uninitialized memory. 13 lat temu
..
OGLGPUObject.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLGPUObject.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLGraphics.cpp 89fe02c9cd Fixed missing OpenGL screen output due to uninitialized memory. 13 lat temu
OGLGraphics.h cf6d216384 Removed unused function. 13 lat temu
OGLGraphicsImpl.cpp 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 lat temu
OGLGraphicsImpl.h 866cd89546 Started work for experimental Android support. 13 lat temu
OGLIndexBuffer.cpp 83fd09002e Fixed used vertex range check. 13 lat temu
OGLIndexBuffer.h a4a31dd3eb Fixed lost vertex/index buffer data not being correctly reported. 13 lat temu
OGLRenderSurface.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLRenderSurface.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLShader.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 lat temu
OGLShader.h cc3ee34f58 Increased occlusion buffer depth bias. 14 lat temu
OGLShaderProgram.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLShaderProgram.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLShaderVariation.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLShaderVariation.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLTexture.cpp e272896dc1 SDL Java code cleanup. 13 lat temu
OGLTexture.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLTexture2D.cpp 35bec043ad Signal GPU object data loss only when recovery is possible. 13 lat temu
OGLTexture2D.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLTextureCube.cpp 35bec043ad Signal GPU object data loss only when recovery is possible. 13 lat temu
OGLTextureCube.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
OGLVertexBuffer.cpp a4a31dd3eb Fixed lost vertex/index buffer data not being correctly reported. 13 lat temu
OGLVertexBuffer.h a4a31dd3eb Fixed lost vertex/index buffer data not being correctly reported. 13 lat temu