Lasse Öörni 89fe02c9cd Fixed missing OpenGL screen output due to uninitialized memory. 13 سال پیش
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Direct3D9 0b69846402 Fixed access to OpenGL commands before the context was initialized. 13 سال پیش
OpenGL 89fe02c9cd Fixed missing OpenGL screen output due to uninitialized memory. 13 سال پیش
AnimatedModel.cpp 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 سال پیش
AnimatedModel.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 سال پیش
Animation.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Animation.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
AnimationController.cpp 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 سال پیش
AnimationController.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
AnimationState.cpp 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 سال پیش
AnimationState.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Batch.cpp 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 سال پیش
Batch.h 8cdc6f69d2 Properly clean up event handlers referring to a deleted object. 13 سال پیش
BillboardSet.cpp a4a31dd3eb Fixed lost vertex/index buffer data not being correctly reported. 13 سال پیش
BillboardSet.h 2976340a79 Fixed relative billboard position on Direct3D. 13 سال پیش
CMakeLists.txt 53e2198aa7 Use SDL also in Direct3D9 mode for consistent input handling. 13 سال پیش
Camera.cpp 5a54a105fe Eliminated redundant rotation matrix calculations from updating shader parameters. 13 سال پیش
Camera.h 2c5a034bf5 Fixed includes. 13 سال پیش
DebugRenderer.cpp 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 سال پیش
DebugRenderer.h 9f331e56db Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2. 13 سال پیش
Drawable.cpp 7331120bac Fixed ragdoll bounding box not updating. 13 سال پیش
Drawable.h ef421ef32d Initial Bullet constraint implementation. 13 سال پیش
DrawableEvents.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
GPUObject.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Geometry.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 سال پیش
Geometry.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 سال پیش
Graphics.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
GraphicsDefs.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
GraphicsDefs.h 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 سال پیش
GraphicsEvents.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
GraphicsImpl.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
IndexBuffer.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Light.cpp 8af8edd603 Android compile fixes. 13 سال پیش
Light.h ef421ef32d Initial Bullet constraint implementation. 13 سال پیش
Material.cpp 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 سال پیش
Material.h 54c7de95d8 Tidied up Container code. 13 سال پیش
Model.cpp 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 سال پیش
Model.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 سال پیش
OcclusionBuffer.cpp 66f3fd4097 Added function to get API-independent projection matrix. 14 سال پیش
OcclusionBuffer.h 612a0c2dee Fixed erroneous occlusion culling in orthographic mode. 14 سال پیش
Octree.cpp ef421ef32d Initial Bullet constraint implementation. 13 سال پیش
Octree.h ef421ef32d Initial Bullet constraint implementation. 13 سال پیش
OctreeQuery.cpp 504ffaa93d Code cleanup. 13 سال پیش
OctreeQuery.h 504ffaa93d Code cleanup. 13 سال پیش
ParticleEmitter.cpp 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. 13 سال پیش
ParticleEmitter.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
PostProcess.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 سال پیش
PostProcess.h 54c7de95d8 Tidied up Container code. 13 سال پیش
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 سال پیش
RenderSurface.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Renderer.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 سال پیش
Renderer.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 سال پیش
Shader.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
ShaderProgram.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
ShaderVariation.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Skeleton.cpp af7c5a53fb Renamed GetData() to Data() in the Math library. 14 سال پیش
Skeleton.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Skybox.cpp 2c5a034bf5 Fixed includes. 13 سال پیش
Skybox.h d62812df86 Comments cleanup and Batch refactoring. 13 سال پیش
StaticModel.cpp 101b2ee338 Fixed crash if model had zero submeshes. 13 سال پیش
StaticModel.h d62812df86 Comments cleanup and Batch refactoring. 13 سال پیش
Technique.cpp 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 سال پیش
Technique.h 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 سال پیش
Texture.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
Texture2D.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
TextureCube.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
VertexBuffer.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
VertexDeclaration.h cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
View.cpp 83fd09002e Fixed used vertex range check. 13 سال پیش
View.h 8fb76dde01 Reverted the matrix uniform transpose on desktop GL due to problems on OS X. 13 سال پیش
Viewport.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 سال پیش
Viewport.h 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. 14 سال پیش
Zone.cpp 8af8edd603 Android compile fixes. 13 سال پیش
Zone.h ef421ef32d Initial Bullet constraint implementation. 13 سال پیش