primitivewaste d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
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Direct3D9 d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
OpenGL d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
AnimatedModel.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 سال پیش
AnimatedModel.h 82007cc4f4 Removed the nonintuitive "invisible LOD factor" attribute from AnimatedModel and replaced it with updateInvisible flag similar to ParticleEmitter. This flag must be used for ragdolls or other physically animated objects to ensure that they come into view properly during animation if they previously were outside view. Fixes #40. 12 سال پیش
Animation.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Animation.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
AnimationController.cpp 35b59e897f Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController. 12 سال پیش
AnimationController.h 35b59e897f Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController. 12 سال پیش
AnimationState.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 سال پیش
AnimationState.h 35b59e897f Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController. 12 سال پیش
Batch.cpp d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
Batch.h a7d8f0fd18 Added reflection related functions to Plane. Fixed rendering a SkyBox from multiple views during the same frame. Better error message in ShaderCompiler if input file can not be opened. 12 سال پیش
BillboardSet.cpp 6219289e9f Optimize text batch preparation by avoiding dynamic allocation each frame. Use last glyph if rendering the same glyph several times in a row. Changed repeated postincrement of a destination pointer to indexing where applicable. 12 سال پیش
BillboardSet.h 59d6d01125 Fixed 07_Billboards compilation issue. 12 سال پیش
CMakeLists.txt e3b53f97a1 Moved SDL header include dir to 'Engine' scope as it is being referenced by a few Engine sub-directories and not just Graphics. 12 سال پیش
Camera.cpp fa8ac788c8 Fixed uninitialized default value of Camera's clip plane. 12 سال پیش
Camera.h eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. 12 سال پیش
CustomGeometry.cpp aa0f72cf65 Added world position & normal to RayQueryResult. 12 سال پیش
CustomGeometry.h caf0994b8f Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void. 12 سال پیش
DebugRenderer.cpp 6219289e9f Optimize text batch preparation by avoiding dynamic allocation each frame. Use last glyph if rendering the same glyph several times in a row. Changed repeated postincrement of a destination pointer to indexing where applicable. 12 سال پیش
DebugRenderer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
DecalSet.cpp a9fda01ae7 Fixed unnecessary duplicate boundingBox_ member variable in DecalSet. 12 سال پیش
DecalSet.h a9fda01ae7 Fixed unnecessary duplicate boundingBox_ member variable in DecalSet. 12 سال پیش
Drawable.cpp aa0f72cf65 Added world position & normal to RayQueryResult. 12 سال پیش
Drawable.h 720ff4c3b8 Fix GCC build. 12 سال پیش
DrawableEvents.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
GPUObject.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Geometry.cpp c636b092e2 Restored previous Geometry::GetRawData() function (though it leads to duplicated code) to prevent unnecessary copying of shared array pointers. 12 سال پیش
Geometry.h 363945b729 Instead of storing Geometry pointers, store shared array pointers for triangle mesh collision data. This protects against the original Geometry resizing its data. 12 سال پیش
Graphics.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
GraphicsDefs.cpp d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
GraphicsDefs.h d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
GraphicsEvents.h a63ab49ac5 Added the ability to specify whether a window is borderless or not (decorated with borders); 12 سال پیش
GraphicsImpl.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
IndexBuffer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Light.cpp aa0f72cf65 Added world position & normal to RayQueryResult. 12 سال پیش
Light.h ce9154d545 Added missing URHO3D_API defines to some derived classes. 12 سال پیش
Material.cpp d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
Material.h 030f890ed5 Further fixes and optimizations to View render target pingpong handling. Update Material memory use when modified programmatically. 12 سال پیش
Model.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Model.h bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 سال پیش
OcclusionBuffer.cpp 3553b287ac Reflection plane support in Camera. Reflection plane clipping not yet implemented. 12 سال پیش
OcclusionBuffer.h 3553b287ac Reflection plane support in Camera. Reflection plane clipping not yet implemented. 12 سال پیش
Octree.cpp c0d1c19e25 Reworked Octree::Raycast() threading criteria once more: thread if will use 2 or more raycast work items. 12 سال پیش
Octree.h c1e03c48db Combine octree update & reinsertion queuing. 12 سال پیش
OctreeQuery.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
OctreeQuery.h 9df9941de0 Added Lua bindings for querying drawables from Octree via a bounding shape, similar to AngelScript. Change Octree & PhysicsWorld raycast/query Lua bindings so that a PODVector object with the results is returned, instead of the user having to provide one. 12 سال پیش
ParticleEmitter.cpp 7e542be196 Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51. 12 سال پیش
ParticleEmitter.h 7e542be196 Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51. 12 سال پیش
RenderPath.cpp dcb39bf810 Add note of Direct3D9 bool shader constants possibly having no effect. 12 سال پیش
RenderPath.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
RenderSurface.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Renderer.cpp d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
Renderer.h d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
Shader.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
ShaderParser.cpp 90b5ed494f Improve data structures used by ShaderParser for less dynamic memory allocation & better performance. 12 سال پیش
ShaderParser.h 90b5ed494f Improve data structures used by ShaderParser for less dynamic memory allocation & better performance. 12 سال پیش
ShaderProgram.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
ShaderVariation.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Skeleton.cpp a26d5b98d5 Added example of manual bone control to CharacterDemo. Added a version of Skeleton::GetBone() that takes a C string parameter to avoid ambiguity. 12 سال پیش
Skeleton.h a26d5b98d5 Added example of manual bone control to CharacterDemo. Added a version of Skeleton::GetBone() that takes a C string parameter to avoid ambiguity. 12 سال پیش
Skybox.cpp 3553b287ac Reflection plane support in Camera. Reflection plane clipping not yet implemented. 12 سال پیش
Skybox.h a7d8f0fd18 Added reflection related functions to Plane. Fixed rendering a SkyBox from multiple views during the same frame. Better error message in ShaderCompiler if input file can not be opened. 12 سال پیش
StaticModel.cpp aa0f72cf65 Added world position & normal to RayQueryResult. 12 سال پیش
StaticModel.h c057b29dba Unify how command line options are shown in utilities. 12 سال پیش
StaticModelGroup.cpp aa0f72cf65 Added world position & normal to RayQueryResult. 12 سال پیش
StaticModelGroup.h f93a5e4a23 LuaScript library header formatting. Allow parameters also for procedural Lua functions. Renamed LuaScriptInstance::Execute() to ExecuteFunction(). 12 سال پیش
Tangent.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Tangent.h 32c86e8237 Added necessary include files to not rely on includes in Precompiled.h. 12 سال پیش
Technique.cpp 712345aa56 Added log macros with formatting. Closes #114. 12 سال پیش
Technique.h 1f87bcb9f9 Added HashTable class, which has fixed bucket count and a limited API to optimize for performance. 12 سال پیش
Terrain.cpp 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 سال پیش
Terrain.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
TerrainPatch.cpp 347b840b7c Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode. 12 سال پیش
TerrainPatch.h caf0994b8f Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void. 12 سال پیش
Texture.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Texture2D.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
Texture3D.h d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
TextureCube.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
VertexBuffer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
VertexDeclaration.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش
View.cpp d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
View.h 030f890ed5 Further fixes and optimizations to View render target pingpong handling. Update Material memory use when modified programmatically. 12 سال پیش
Viewport.cpp 712345aa56 Added log macros with formatting. Closes #114. 12 سال پیش
Viewport.h 861dfadfa3 Add missing header file. 12 سال پیش
Zone.cpp d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش
Zone.h d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 سال پیش