Commit History

Autor SHA1 Mensaxe Data
  Joerg H. Mueller 50c317757f Add ray tracing capable device mask. hai 1 ano
  Joerg H. Mueller 297d1297b9 Remove unnecessary GetDevice. hai 1 ano
  Joerg H. Mueller 0cd812afc6 Use FrameGraphExecuteContext's device index in passes. %!s(int64=2) %!d(string=hai) anos
  Joerg H. Mueller 1162df54b9 SRG-related resources. %!s(int64=2) %!d(string=hai) anos
  Martin Winter d1fd5fe2b6 RayTracing-related resources %!s(int64=2) %!d(string=hai) anos
  Martin Winter f6933667f0 PipelineState-related resources %!s(int64=2) %!d(string=hai) anos
  Martin Winter 8c3f07dedb Image-related resources %!s(int64=2) %!d(string=hai) anos
  Joerg H. Mueller 8048e50019 Renaming classes with MultiDevice equivalent to SingleDevice. hai 1 ano
  Qing Tao f92c48c8aa Fix a diffuse probe grid issue when frame update count > 1 (#16569) %!s(int64=2) %!d(string=hai) anos
  Akio Gaule 3987edcd40 Fix crash when using a diffuse grid component and resizing the window on Vulkan (#16544) %!s(int64=2) %!d(string=hai) anos
  Markus Prettner 4d90c9bf78 [Atom] Add indirect raytracing command (#12009) %!s(int64=2) %!d(string=hai) anos
  moudgils 455192c48d Add support to check RT support before building RT PSOs (#15974) %!s(int64=2) %!d(string=hai) anos
  dmcdiarmid-ly 74fbf5f3d9 DiffuseProbeGrid optimizations for transparencies %!s(int64=2) %!d(string=hai) anos
  dmcdiarmid-ly 8fd4e6d9c7 Changed the RayTracingFeatureProcessor and associated shaders to use the bindless Srg %!s(int64=3) %!d(string=hai) anos
  dmcdiarmid-ly b05fde3984 Added emissive material support to RayTracing and DiffuseGI shaders %!s(int64=3) %!d(string=hai) anos
  dmcdiarmid-ly a4e809f469 Added a DiffuseProbeGrid option to distribute the update over a number of frames %!s(int64=3) %!d(string=hai) anos
  dmcdiarmid-ly 298a3807ca Added RayTracing support for transparent geometry %!s(int64=3) %!d(string=hai) anos
  dmcdiarmid-ly cb42697db9 Merge branch 'development' into Atom/dmcdiar/ATOM-17804 %!s(int64=3) %!d(string=hai) anos
  dmcdiarmid-ly 29ff0aae24 Moved DiffuseProbeGrid code, passes, and shaders to a new Gem %!s(int64=3) %!d(string=hai) anos