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Histórico de Commits

Autor SHA1 Mensagem Data
  Joerg H. Mueller 50c317757f Add ray tracing capable device mask. há 1 ano atrás
  Joerg H. Mueller 297d1297b9 Remove unnecessary GetDevice. há 1 ano atrás
  Joerg H. Mueller 0cd812afc6 Use FrameGraphExecuteContext's device index in passes. há 2 anos atrás
  Joerg H. Mueller 1162df54b9 SRG-related resources. há 2 anos atrás
  Martin Winter d1fd5fe2b6 RayTracing-related resources há 2 anos atrás
  Martin Winter f6933667f0 PipelineState-related resources há 2 anos atrás
  Martin Winter 8c3f07dedb Image-related resources há 2 anos atrás
  Joerg H. Mueller 8048e50019 Renaming classes with MultiDevice equivalent to SingleDevice. há 1 ano atrás
  Qing Tao f92c48c8aa Fix a diffuse probe grid issue when frame update count > 1 (#16569) há 2 anos atrás
  Akio Gaule 3987edcd40 Fix crash when using a diffuse grid component and resizing the window on Vulkan (#16544) há 2 anos atrás
  Markus Prettner 4d90c9bf78 [Atom] Add indirect raytracing command (#12009) há 2 anos atrás
  moudgils 455192c48d Add support to check RT support before building RT PSOs (#15974) há 2 anos atrás
  dmcdiarmid-ly 74fbf5f3d9 DiffuseProbeGrid optimizations for transparencies há 2 anos atrás
  dmcdiarmid-ly 8fd4e6d9c7 Changed the RayTracingFeatureProcessor and associated shaders to use the bindless Srg há 3 anos atrás
  dmcdiarmid-ly b05fde3984 Added emissive material support to RayTracing and DiffuseGI shaders há 3 anos atrás
  dmcdiarmid-ly a4e809f469 Added a DiffuseProbeGrid option to distribute the update over a number of frames há 3 anos atrás
  dmcdiarmid-ly 298a3807ca Added RayTracing support for transparent geometry há 3 anos atrás
  dmcdiarmid-ly cb42697db9 Merge branch 'development' into Atom/dmcdiar/ATOM-17804 há 3 anos atrás
  dmcdiarmid-ly 29ff0aae24 Moved DiffuseProbeGrid code, passes, and shaders to a new Gem há 3 anos atrás