Commit History

Author SHA1 Message Date
  clandrin 19e473a2ff Material library QoL 2 years ago
  Leonardo Jeanteur 4d74ec822c Add rayIntersection to h2d.Bounds 2 years ago
  trethaller 516e67e1d1 configurable shader error reporting 2 years ago
  clandrin 2e40e3992b Fix blend mode. 2 years ago
  Nicolas Cannasse 60886169ac minor cache opti 2 years ago
  clandrin a4021a768d Don't load textures if materials have reference to a material library. 2 years ago
  Pavel Alexandrov 13ef2a9f17 JS: Fix input bugs with window resize. (#1112) 2 years ago
  clandrin 26111020b1 Fix shadow debug. 2 years ago
  trethaller 6b6389653b add Scene.setOutputTarget 2 years ago
  TZer0 3f02d246a0 Fix spelling error in error mesage in Animation.hx (#1111) 2 years ago
  Jed 0ae2dae0b7 Issues #1109 2 years ago
  clandrin df7a4be3d0 Adding CSM debug. 2 years ago
  trethaller bce79ae552 Matrix: alloc inline constructor 2 years ago
  trethaller efc288a44b MeshBatch: optional bounds calculations 2 years ago
  trethaller 7ade01961a optimization: prevent allocs in ScaleGrid checkUpdate 2 years ago
  trethaller 2be2a5c818 scene profiler: include TileGroup draws 2 years ago
  clandrin 08a214d8fc Adding cascade shadow mapping. 2 years ago
  Nicolas Cannasse b149d938b0 added MIPMAP_MAX_SIZE 2 years ago
  trethaller 901b39f40d scene profiler: also include s2d draws 2 years ago
  trethaller ab5adbd4f9 add scene profiler 3 years ago
  clementlandrin 709e7bebb0 AlwaysSync object flag (set to true by default) 3 years ago
  clandrin 8983bcc792 Adding CulledNoSync flag 3 years ago
  trethaller 2cdbffd088 fix incorrect alpha channel operation for Alpha blend mode & cleanup 3 years ago
  clandrin b8903ca4cd Rename AlwaysSync into AlwaysSyncAnimation 3 years ago
  clandrin 333c737fa8 Fix for console 3 years ago
  trethaller 12d6ab0fc3 CameraController: fix capture exception on JS 3 years ago
  trethaller 02dac663f7 Library.loadSkin: proper support for 4 bones per vertex 3 years ago
  clandrin 98a780ecbc Adding derivatives method in hlsl output. 3 years ago
  trethaller cfe2751e3f JS: Fix EMove having using clientX/Y coordinates, causing inconsistent relX/Y 3 years ago
  Pavel Alexandrov 7608fa715a Implement mouseClip and mouseMode API (#1101) 3 years ago