Commit History

Author SHA1 Message Date
  Yuxiao Mao 96ebf27c28 Fix hl mp3_open signature (#1175) 1 year ago
  Clement Espeute da419d43f5 Added floatBitsToInt and associated to HXSL 1 year ago
  clementlandrin 60ade35802 Adding getPixels of R16U format. 1 year ago
  clementlandrin 220aa49759 Add custsomCheckInfo dynamic. 1 year ago
  clementlandrin a21c40b6b8 Adding CapsuleLight. Capsule lights use same shadow mapping process as point light for now so I created a CubeShadowMap class. 1 year ago
  clementlandrin 69e2241ad8 Diffuse and specular can be computed from different directions for the same light. 1 year ago
  Nicolas Cannasse c67ad64b6d all __init__ functions are of type Init 1 year ago
  clementlandrin 9fd5d6a303 Adding LoadingScene. 1 year ago
  Nicolas Cannasse aebb824720 added setDirection up parameter 1 year ago
  clementlandrin 7c4472961f Lazy loading as a texture flag. 1 year ago
  Cody Eakins ba391ae6db Update smooth factor description to reflect algorithm change (#1172) 1 year ago
  Rudy Ges 74b527eb0d Fix module resolution (#1166) 1 year ago
  clementlandrin 3cdf86dd87 Fix capsule primitive seams. 1 year ago
  clementlandrin ad715e533e Minor, renaming defaultUnitCapsule 1 year ago
  clementlandrin 2eb85d120c Adding Capsule primitive. 1 year ago
  clementlandrin faeabe0413 Adding Capsule Graphics. 1 year ago
  clementlandrin b3b8da9c26 Release readOnlyDepthView on directx11. 1 year ago
  clementlandrin 7622436622 Lazy loading on texture only if texture is not array (waiting for fix on dx12). 1 year ago
  clementlandrin 8b4b433fdc Lazy loading of Textures from Images. 1 year ago
  benoit 05ee4935cd Ensure primitive alloc is done in setMesh of Instanced.hx. 1 year ago
  clementlandrin 80c784d272 Add comments on default depth buffers. 1 year ago
  Nicolas Cannasse 6fd7fcd512 added ModelCache.cleanModels() 1 year ago
  clementlandrin ca93f3635e Minor on cascade shadow maps. 1 year ago
  clementlandrin 51d3da3883 Fix sky color if MRT_low is set. 1 year ago
  clementlandrin 2d731751b8 Fix disposed render target not being allocated during setRenderTargets. 1 year ago
  clementlandrin 5b6326958d Throw load texture error with model path if any. 1 year ago
  Quentin Lambert c83ba0299d added Texture.startingMip for js and usegl targets too (#1171) 1 year ago
  Quentin Lambert f9df81397c Don't rely on deprecated annotation to declare extern fields (#1170) 1 year ago
  Nicolas Cannasse b30ab26551 added Texture.startingMip 1 year ago
  Nicolas Cannasse 69047625d7 added cameraRelative 1 year ago