clementlandrin 3810056d06 CascadeShadowMap.hx min pixel ratio into min pixel size. 11 months ago
..
Blur.hx ff13041784 Can use texture cache with array of flags. 1 year ago
Border.hx 91ac421f92 Fix border pass. 1 year ago
CapsuleShadowMap.hx c34d60e29b Less alloc in capsule shadow map and points shadow map. 1 year ago
CascadeShadowMap.hx 3810056d06 CascadeShadowMap.hx min pixel ratio into min pixel size. 11 months ago
ColorMatrix.hx 41bea45278 fixes to colorMatrix alpha handling 8 years ago
Copy.hx 17244ceb87 remove ScreenFx shader list (use pass shaders) + fixed apply with customPass which uses both shader lists 3 years ago
CubeCopy.hx 1d91464092 Adding mip level param to CubeCopy. 1 year ago
CubeShadowMap.hx a4c400586f Fix tmpTex realloc every frame in CubeShadowMap.hx 1 year ago
DefaultShadowMap.hx 471f947c78 move globals from ShaderManager to RenderContext (shared by default) 1 year ago
DirShadowMap.hx fcb830f6a2 DirShadowMap.hx frustum debug with scene position offset. 1 year ago
FXAA.hx d6e65804ae make sure fxaa preserve alpha 5 years ago
Outline.hx 286bffca52 added outline 2d alpha 5 years ago
Output.hx 6069772dc5 Adding FDrawn flag to object to flag object that has been drawn last frame. Allows for temporal computation such as prevAbsPos update to occurs only if object has FDrawn flag set to true. 1 year ago
OutputShader.hx 6a4a4e0453 refactor : 1 year ago
PassList.hx e2c738a48d added count() 4 years ago
PassObject.hx a8f925ec1a refactor passes lists 6 years ago
PointShadowMap.hx c34d60e29b Less alloc in capsule shadow map and points shadow map. 1 year ago
ScalableAO.hx 15ba1ea739 separated shader/pass for SAO 9 years ago
ScreenFx.hx de955267fd refactor shader buffers (screenfx now uses ctx buffers) 1 year ago
Shadows.hx b110902f4f Fix cached default shadow map in cube shadow map not being resized. 1 year ago
SortByMaterial.hx 8d410589ed [RENDERER][PASS] Adding drawOrder as first comparison sorting passes. Using props.json, material.drawOrder is project specific. Avoid layer series such as 0,1,2 as no new layers fit between. 3 years ago
SpotShadowMap.hx b110902f4f Fix cached default shadow map in cube shadow map not being resized. 1 year ago