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Blur.hx
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ff13041784
Can use texture cache with array of flags.
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1 year ago |
Border.hx
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91ac421f92
Fix border pass.
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1 year ago |
CapsuleShadowMap.hx
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c34d60e29b
Less alloc in capsule shadow map and points shadow map.
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1 year ago |
CascadeShadowMap.hx
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3810056d06
CascadeShadowMap.hx min pixel ratio into min pixel size.
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11 months ago |
ColorMatrix.hx
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41bea45278
fixes to colorMatrix alpha handling
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8 years ago |
Copy.hx
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17244ceb87
remove ScreenFx shader list (use pass shaders) + fixed apply with customPass which uses both shader lists
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3 years ago |
CubeCopy.hx
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1d91464092
Adding mip level param to CubeCopy.
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1 year ago |
CubeShadowMap.hx
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a4c400586f
Fix tmpTex realloc every frame in CubeShadowMap.hx
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1 year ago |
DefaultShadowMap.hx
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471f947c78
move globals from ShaderManager to RenderContext (shared by default)
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1 year ago |
DirShadowMap.hx
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fcb830f6a2
DirShadowMap.hx frustum debug with scene position offset.
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1 year ago |
FXAA.hx
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d6e65804ae
make sure fxaa preserve alpha
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5 years ago |
Outline.hx
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286bffca52
added outline 2d alpha
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5 years ago |
Output.hx
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6069772dc5
Adding FDrawn flag to object to flag object that has been drawn last frame. Allows for temporal computation such as prevAbsPos update to occurs only if object has FDrawn flag set to true.
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1 year ago |
OutputShader.hx
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6a4a4e0453
refactor :
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1 year ago |
PassList.hx
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e2c738a48d
added count()
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4 years ago |
PassObject.hx
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a8f925ec1a
refactor passes lists
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6 years ago |
PointShadowMap.hx
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c34d60e29b
Less alloc in capsule shadow map and points shadow map.
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1 year ago |
ScalableAO.hx
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15ba1ea739
separated shader/pass for SAO
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9 years ago |
ScreenFx.hx
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de955267fd
refactor shader buffers (screenfx now uses ctx buffers)
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1 year ago |
Shadows.hx
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b110902f4f
Fix cached default shadow map in cube shadow map not being resized.
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1 year ago |
SortByMaterial.hx
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8d410589ed
[RENDERER][PASS] Adding drawOrder as first comparison sorting passes. Using props.json, material.drawOrder is project specific. Avoid layer series such as 0,1,2 as no new layers fit between.
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3 years ago |
SpotShadowMap.hx
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b110902f4f
Fix cached default shadow map in cube shadow map not being resized.
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1 year ago |