Commit History

Author SHA1 Message Date
  Nehon 225afd0f92 Compute the 4 more weighted bone index for skin animation when there are several Joint buffers for a mesh. 8 years ago
  Nehon 911d8d77ef Actually commit the right file... 8 years ago
  Nehon 63faeeae87 Some code cleanup 8 years ago
  Nehon 4d78a5aef8 Gltf: all demo case of bone animation are now covered. 8 years ago
  Nehon ea6c406979 Implemented bone animation. This is still in WIP state, currently working for the most simple cases. 8 years ago
  Nehon d7b2e08d95 Spatial tracks now can keep a reference to the spatial they apply to. This allows to group multiples spatial tracks in a single animation. 8 years ago
  Rémy Bouquet 6b3093aa3e GLTF: armature loading. 8 years ago
  Rémy Bouquet b129d2954f Added a better skeleton debugger 8 years ago
  Nehon 42aec10020 Gltf Spatial animation loading 8 years ago
  Nehon 4daa0b5d9b Generates mikkt space tangents when a geometry has no tangent bufer but uses a material with a normal map 8 years ago
  Nehon 40c4f7936d Implemented texture loading and PBR metalness/roughness pipeline support 8 years ago
  Nehon 3bbfabed5e Gltf: added support for PBR colored material 8 years ago
  Nehon 7951f5a987 Gltf loader can load mesh data and scene structure. 8 years ago
  empirephoenix 50eaa34143 Update ParticleEmitter.java 8 years ago
  javasabr fac8266b5c fixed two problems with asset manager: 8 years ago
  Kirill Vainer abab0a553f Try to fix JDK7 error (#706) 8 years ago
  Kirill Vainer 725983d99e Fix AppVeyor 8 years ago
  appveyor 8f1316ce4e [ci skip] bullet: update windows natives 8 years ago
  b00nation 06b23ec6ca Fixed: If Instancing is activated you only see shadows 8 years ago
  Kai Boernert 6dddb6d418 added missing header function 8 years ago
  Kai Boernert 96b355e38c added inertia manipulating methods 8 years ago
  travis-ci ec6c32ecdc [ci skip] bullet: update osx natives 8 years ago
  travis-ci e12261eaa5 [ci skip] bullet: update linux natives 8 years ago
  Riccardo Balbo af60797efd Update to bullet 2.86.1 (#698) 8 years ago
  Dennis 02bc779866 Update com_jme3_bullet_objects_PhysicsRigidBody.cpp (#702) 8 years ago
  javasabr 642b9f4d39 added dependences to native libs 8 years ago
  javasabr 97efa6be65 We need to update lwjgl from 3.0.0 to 3.1.0(3.1.2 requires to change code), because start from the version they use other solution with native libraries and other user can overwrite these dependences from jME. 8 years ago
  Nehon de009e2ea7 Added the Glow technique to PBR material so that it can work with the bloom filter. 8 years ago
  Julien Gouesse 0dc65efc25 Merge pull request #701 from shamanDevel/opencl-gc-patch 8 years ago
  Sebastian Weiß 3a7dedeba0 formatting, as always :( 8 years ago