Commit történet

Szerző SHA1 Üzenet Dátum
  Kirill Vainer 39dc140f79 build v3.1, master, and PRs only from now on 8 éve
  Kirill Vainer f38becf2c6 remove SSH based maven publishing 8 éve
  Kirill Vainer 72b9f186ed fix broken bullet native source url 8 éve
  Kirill Vainer 8c4b44941e Fix #550 8 éve
  Nehon a71fb286f4 Fixed shadow fade and zfar computation as it was breaking shadow border filtering. 8 éve
  Nehon 69d8e5d13e Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction. 8 éve
  Paul Speed 4919620e61 Improved the "compare result changed" error message to include the most 8 éve
  Nehon 1315af8d52 Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float. 8 éve
  Nehon efd47c4347 fixed some javadoc in AbstractShadowRenderer 8 éve
  Nehon 142b006ad6 Fixed post shadow filter for glsl1.5 8 éve
  Nehon 9500227ca7 Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0 8 éve
  Nehon 5495b7d064 Fixed the link to the paper for convertHalfToFloat 9 éve
  Nehon da5e4a18c7 ShaderNodes now move all the declared extensions at the top of the generated shader source 9 éve
  Nehon dd8271e8b3 Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563 9 éve
  jjYBdx4IL cfd491e270 fixes issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/506 : Material->toString() does not prevent/check for possible NPEs 9 éve
  Nehon 95bf9efe9b MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary 9 éve
  Rémy Bouquet 7e458e496c Fixed wiki links in the realm.md 9 éve
  Kirill Vainer 09e9c1efa0 Merge pull request #555 from JavaSaBr/master-original 9 éve
  Kirill Vainer 2440fc5a74 Merge pull request #554 from TehLeo/patch-2 9 éve
  empirephoenix bbad454e43 Merge pull request #541 from tonihele/issue-537 9 éve
  empirephoenix 7eb9463496 Merge pull request #505 from JavaSaBr/v3.1 9 éve
  Rémy Bouquet 769cf36221 Merge pull request #547 from MeFisto94/ios-legacyapplication 9 éve
  MeFisto94 7b0a00b364 Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe 9 éve
  Rémy Bouquet b42bf7f67e fixed glsl 1.0 version of the postShadowFilter shader 9 éve
  Rémy Bouquet 056dbdf981 Changed the int value of EdgeFilteringMode.Nearest from 0 to 10 as it seems a define with a 0 value is now ignored. 9 éve
  Rémy Bouquet a7edef3a06 fixed transparent shadows on mac. 9 éve
  Toni Helenius 52c0a35525 Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created 9 éve
  Riccardo Balbo c92009a40a Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15 9 éve
  Rémy Bouquet e4a8b8d91c Merge pull request #530 from tiatin/v3.1 9 éve
  tiatin f65f0a7ee8 Added ability to set framebuffer image format used in FilterPostProcessor. 9 éve