Kirill Vainer
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39dc140f79
build v3.1, master, and PRs only from now on
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8 anos atrás |
Kirill Vainer
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f38becf2c6
remove SSH based maven publishing
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8 anos atrás |
Kirill Vainer
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72b9f186ed
fix broken bullet native source url
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8 anos atrás |
Kirill Vainer
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8c4b44941e
Fix #550
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8 anos atrás |
Nehon
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a71fb286f4
Fixed shadow fade and zfar computation as it was breaking shadow border filtering.
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8 anos atrás |
Nehon
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69d8e5d13e
Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction.
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8 anos atrás |
Paul Speed
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4919620e61
Improved the "compare result changed" error message to include the most
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8 anos atrás |
Nehon
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1315af8d52
Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float.
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9 anos atrás |
Nehon
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efd47c4347
fixed some javadoc in AbstractShadowRenderer
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9 anos atrás |
Nehon
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142b006ad6
Fixed post shadow filter for glsl1.5
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9 anos atrás |
Nehon
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9500227ca7
Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0
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9 anos atrás |
Nehon
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5495b7d064
Fixed the link to the paper for convertHalfToFloat
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9 anos atrás |
Nehon
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da5e4a18c7
ShaderNodes now move all the declared extensions at the top of the generated shader source
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9 anos atrás |
Nehon
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dd8271e8b3
Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563
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9 anos atrás |
jjYBdx4IL
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cfd491e270
fixes issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/506 : Material->toString() does not prevent/check for possible NPEs
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9 anos atrás |
Nehon
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95bf9efe9b
MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary
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9 anos atrás |
Rémy Bouquet
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7e458e496c
Fixed wiki links in the realm.md
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9 anos atrás |
Kirill Vainer
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09e9c1efa0
Merge pull request #555 from JavaSaBr/master-original
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9 anos atrás |
Kirill Vainer
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2440fc5a74
Merge pull request #554 from TehLeo/patch-2
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9 anos atrás |
empirephoenix
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bbad454e43
Merge pull request #541 from tonihele/issue-537
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9 anos atrás |
empirephoenix
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7eb9463496
Merge pull request #505 from JavaSaBr/v3.1
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9 anos atrás |
Rémy Bouquet
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769cf36221
Merge pull request #547 from MeFisto94/ios-legacyapplication
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9 anos atrás |
MeFisto94
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7b0a00b364
Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe
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9 anos atrás |
Rémy Bouquet
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b42bf7f67e
fixed glsl 1.0 version of the postShadowFilter shader
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9 anos atrás |
Rémy Bouquet
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056dbdf981
Changed the int value of EdgeFilteringMode.Nearest from 0 to 10 as it seems a define with a 0 value is now ignored.
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9 anos atrás |
Rémy Bouquet
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a7edef3a06
fixed transparent shadows on mac.
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9 anos atrás |
Toni Helenius
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52c0a35525
Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created
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9 anos atrás |
Riccardo Balbo
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c92009a40a
Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
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9 anos atrás |
Rémy Bouquet
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e4a8b8d91c
Merge pull request #530 from tiatin/v3.1
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9 anos atrás |
tiatin
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f65f0a7ee8
Added ability to set framebuffer image format used in FilterPostProcessor.
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9 anos atrás |