Kirill Vainer
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39dc140f79
build v3.1, master, and PRs only from now on
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8 年之前 |
Kirill Vainer
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f38becf2c6
remove SSH based maven publishing
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8 年之前 |
Kirill Vainer
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72b9f186ed
fix broken bullet native source url
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8 年之前 |
Kirill Vainer
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8c4b44941e
Fix #550
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8 年之前 |
Nehon
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a71fb286f4
Fixed shadow fade and zfar computation as it was breaking shadow border filtering.
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8 年之前 |
Nehon
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69d8e5d13e
Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction.
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8 年之前 |
Paul Speed
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4919620e61
Improved the "compare result changed" error message to include the most
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8 年之前 |
Nehon
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1315af8d52
Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float.
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8 年之前 |
Nehon
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efd47c4347
fixed some javadoc in AbstractShadowRenderer
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8 年之前 |
Nehon
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142b006ad6
Fixed post shadow filter for glsl1.5
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8 年之前 |
Nehon
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9500227ca7
Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0
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8 年之前 |
Nehon
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5495b7d064
Fixed the link to the paper for convertHalfToFloat
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8 年之前 |
Nehon
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da5e4a18c7
ShaderNodes now move all the declared extensions at the top of the generated shader source
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9 年之前 |
Nehon
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dd8271e8b3
Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563
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9 年之前 |
jjYBdx4IL
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cfd491e270
fixes issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/506 : Material->toString() does not prevent/check for possible NPEs
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9 年之前 |
Nehon
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95bf9efe9b
MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary
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9 年之前 |
Rémy Bouquet
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7e458e496c
Fixed wiki links in the realm.md
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9 年之前 |
Kirill Vainer
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09e9c1efa0
Merge pull request #555 from JavaSaBr/master-original
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9 年之前 |
Kirill Vainer
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2440fc5a74
Merge pull request #554 from TehLeo/patch-2
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9 年之前 |
empirephoenix
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bbad454e43
Merge pull request #541 from tonihele/issue-537
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9 年之前 |
empirephoenix
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7eb9463496
Merge pull request #505 from JavaSaBr/v3.1
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9 年之前 |
Rémy Bouquet
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769cf36221
Merge pull request #547 from MeFisto94/ios-legacyapplication
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9 年之前 |
MeFisto94
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7b0a00b364
Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe
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9 年之前 |
Rémy Bouquet
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b42bf7f67e
fixed glsl 1.0 version of the postShadowFilter shader
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9 年之前 |
Rémy Bouquet
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056dbdf981
Changed the int value of EdgeFilteringMode.Nearest from 0 to 10 as it seems a define with a 0 value is now ignored.
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9 年之前 |
Rémy Bouquet
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a7edef3a06
fixed transparent shadows on mac.
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9 年之前 |
Toni Helenius
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52c0a35525
Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created
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9 年之前 |
Riccardo Balbo
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c92009a40a
Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
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9 年之前 |
Rémy Bouquet
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e4a8b8d91c
Merge pull request #530 from tiatin/v3.1
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9 年之前 |
tiatin
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f65f0a7ee8
Added ability to set framebuffer image format used in FilterPostProcessor.
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9 年之前 |