sha..rd
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71cb644853
* Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
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14 年之前 |
sha..rd
|
471f449017
* Fix crash on context.restart(). Reset shader sources when shader itself is reset
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14 年之前 |
sha..rd
|
8411ff22e2
* Fix incorrect warning message in OBJLoader
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14 年之前 |
sha..rd
|
cfbb444b97
* Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
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14 年之前 |
sha..rd
|
f421e2a876
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
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14 年之前 |
sha..rd
|
2d1b2b7948
* Fixed "jME3 ate my mouse" Linux bug when an exception occurs
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14 年之前 |
sha..rd
|
2d93b713f3
* Reapplied r8158
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14 年之前 |
sha..rd
|
5a3f191135
* Reverted r8152, r8157 and r8158
|
14 年之前 |
dan..om
|
df7d2684fd
Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is.
|
14 年之前 |
dan..om
|
b34a3c02e1
Added Texture2DArray and Texture3DArray.
|
14 年之前 |
dan..om
|
911fc1409d
Removed unused imports.
|
14 年之前 |
dan..om
|
03c22a1dee
Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders.
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14 年之前 |
dan..om
|
7042720106
Appended the proper OpenGL constants to Javadoc for BlendMode.
|
14 年之前 |
dan..om
|
87435a37d3
Fixed output param to Logger's warning.
|
14 年之前 |
dan..om
|
99c6a41de3
Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method.
|
14 年之前 |
bre..ns
|
b7993a80ba
lights now have in-scene marker icons in SceneComposer
|
14 年之前 |
roo..om
|
26f2fe8c8d
Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
|
14 年之前 |
roo..om
|
1acd324d02
Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication
|
14 年之前 |
lex..82
|
d613ed7c84
FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
|
14 年之前 |
Sha..om
|
7929111a3a
- Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga)
|
14 年之前 |
bre..ns
|
028f9d86f6
added Scale tool to scene composer
|
14 年之前 |
nor..67
|
31e151fec1
- merge changes to native bullet
|
14 年之前 |
nor..67
|
93326d1285
- fix ragdoll listeners being looped when no listener list exists
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14 年之前 |
nor..67
|
428f0a7627
- simplify TestRagdollCharacter
|
14 年之前 |
nor..67
|
b8586a4ea8
- simplify TestRagdollCharacter
|
14 年之前 |
bre..ns
|
f1e9e94b17
scene edit axis marker now scales with size of selected spatial so it can be easily seen
|
14 年之前 |
nor..67
|
e20f58c5e3
- cleanup TestRagdollCharacter
|
14 年之前 |
bre..ns
|
3f6834d7c7
fixed terrain picking bug
|
14 年之前 |
nor..67
|
eef34897be
- add TestRagdollCharacter
|
14 年之前 |
sky..ok
|
50792c460b
Fix for typos in Texture javadoc
|
14 年之前 |