提交历史

作者 SHA1 备注 提交日期
  sha..rd 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 14 年之前
  sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 14 年之前
  sha..rd 8411ff22e2 * Fix incorrect warning message in OBJLoader 14 年之前
  sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 14 年之前
  sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 年之前
  sha..rd 2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs 14 年之前
  sha..rd 2d93b713f3 * Reapplied r8158 14 年之前
  sha..rd 5a3f191135 * Reverted r8152, r8157 and r8158 14 年之前
  dan..om df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is. 14 年之前
  dan..om b34a3c02e1 Added Texture2DArray and Texture3DArray. 14 年之前
  dan..om 911fc1409d Removed unused imports. 14 年之前
  dan..om 03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders. 14 年之前
  dan..om 7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode. 14 年之前
  dan..om 87435a37d3 Fixed output param to Logger's warning. 14 年之前
  dan..om 99c6a41de3 Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method. 14 年之前
  bre..ns b7993a80ba lights now have in-scene marker icons in SceneComposer 14 年之前
  roo..om 26f2fe8c8d Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer. 14 年之前
  roo..om 1acd324d02 Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication 14 年之前
  lex..82 d613ed7c84 FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0 14 年之前
  Sha..om 7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga) 14 年之前
  bre..ns 028f9d86f6 added Scale tool to scene composer 14 年之前
  nor..67 31e151fec1 - merge changes to native bullet 14 年之前
  nor..67 93326d1285 - fix ragdoll listeners being looped when no listener list exists 14 年之前
  nor..67 428f0a7627 - simplify TestRagdollCharacter 14 年之前
  nor..67 b8586a4ea8 - simplify TestRagdollCharacter 14 年之前
  bre..ns f1e9e94b17 scene edit axis marker now scales with size of selected spatial so it can be easily seen 14 年之前
  nor..67 e20f58c5e3 - cleanup TestRagdollCharacter 14 年之前
  bre..ns 3f6834d7c7 fixed terrain picking bug 14 年之前
  nor..67 eef34897be - add TestRagdollCharacter 14 年之前
  sky..ok 50792c460b Fix for typos in Texture javadoc 14 年之前