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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Kirill Vainer a84c0eb25c add 0/0.0 param case to material test 8 жил өмнө
  Kirill Vainer 68b34037f8 define 0/0.0 int/float values in shader 8 жил өмнө
  empirephoenix 9856555074 Merge pull request #570 from TehLeo/master 8 жил өмнө
  Nehon 11562f88cf Fixed shadow fade and zfar computation as it was breaking shadow border filtering. 8 жил өмнө
  Nehon 35de6d9fda Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction. 8 жил өмнө
  Paul Speed ed817507d4 Improved the "compare result changed" error message to include the most 8 жил өмнө
  empirephoenix 7958ae2f46 Merge pull request #561 from shamanDevel/FixFor#503 8 жил өмнө
  TehLeo 7ed61854df Update Caps.java 8 жил өмнө
  TehLeo 85f1e6ab46 Update GLRenderer.java 8 жил өмнө
  TehLeo 7693e785c2 Update Image.java 8 жил өмнө
  TehLeo d90ee201da Update GLImageFormats.java 8 жил өмнө
  TehLeo af11f870f1 Update GL3.java 8 жил өмнө
  Nehon 78fa00bedf Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float. 8 жил өмнө
  Nehon 3205b8be35 Added an option to display the generated maps on screen in the TestPBRLighting 8 жил өмнө
  Nehon bc86161831 fixed some javadoc in AbstractShadowRenderer 8 жил өмнө
  Nehon 17a853e3a8 Fixed post shadow filter for glsl1.5 8 жил өмнө
  Nehon 584b822eb7 Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0 8 жил өмнө
  Nehon ad6da79ad1 Fixed the link to the paper for convertHalfToFloat 8 жил өмнө
  Nehon 81830c4146 ShaderNodes now move all the declared extensions at the top of the generated shader source 9 жил өмнө
  Nehon 9cf67b902e Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563 9 жил өмнө
  Rémy Bouquet be6d2765e3 Added a setLocalTranslation and setLocalScale to the Bone class. Similarly to setLocalRotation it only works when userControl is set to true and fails otherwise. 9 жил өмнө
  Nehon cd70630502 Changed the order of import of the PBR.glsllib in the PBR material as it enables the texture lod extension and this fails on some GPU when it's not at the beginning of the shader. 9 жил өмнө
  Nehon cf6951af34 MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary 9 жил өмнө
  Sebastian Weiß 2e58f2774c #503 fixed 9 жил өмнө
  Kirill Vainer 903522de91 Merge pull request #549 from shamanDevel/LWJGL3-update 9 жил өмнө
  Rémy Bouquet c50b4dbeaa Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine 9 жил өмнө
  Rémy Bouquet 907ee122a1 Fixed wiki links in the realm.md 9 жил өмнө
  Nehon f642e56517 Clean up in the PBR j3md file to remove warnings 9 жил өмнө
  Rémy Bouquet 445f7ed010 Merge pull request #557 from shamanDevel/FrameBuffer.addColorBuffer(Image.Format) 9 жил өмнө
  Sebastian Weiß 97cac35105 Fix for #502 9 жил өмнө