Kirill Vainer
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a84c0eb25c
add 0/0.0 param case to material test
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8 жил өмнө |
Kirill Vainer
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68b34037f8
define 0/0.0 int/float values in shader
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8 жил өмнө |
empirephoenix
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9856555074
Merge pull request #570 from TehLeo/master
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8 жил өмнө |
Nehon
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11562f88cf
Fixed shadow fade and zfar computation as it was breaking shadow border filtering.
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8 жил өмнө |
Nehon
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35de6d9fda
Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction.
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8 жил өмнө |
Paul Speed
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ed817507d4
Improved the "compare result changed" error message to include the most
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8 жил өмнө |
empirephoenix
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7958ae2f46
Merge pull request #561 from shamanDevel/FixFor#503
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8 жил өмнө |
TehLeo
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7ed61854df
Update Caps.java
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8 жил өмнө |
TehLeo
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85f1e6ab46
Update GLRenderer.java
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8 жил өмнө |
TehLeo
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7693e785c2
Update Image.java
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8 жил өмнө |
TehLeo
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d90ee201da
Update GLImageFormats.java
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8 жил өмнө |
TehLeo
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af11f870f1
Update GL3.java
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8 жил өмнө |
Nehon
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78fa00bedf
Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float.
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8 жил өмнө |
Nehon
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3205b8be35
Added an option to display the generated maps on screen in the TestPBRLighting
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8 жил өмнө |
Nehon
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bc86161831
fixed some javadoc in AbstractShadowRenderer
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8 жил өмнө |
Nehon
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17a853e3a8
Fixed post shadow filter for glsl1.5
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8 жил өмнө |
Nehon
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584b822eb7
Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0
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8 жил өмнө |
Nehon
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ad6da79ad1
Fixed the link to the paper for convertHalfToFloat
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8 жил өмнө |
Nehon
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81830c4146
ShaderNodes now move all the declared extensions at the top of the generated shader source
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9 жил өмнө |
Nehon
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9cf67b902e
Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563
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9 жил өмнө |
Rémy Bouquet
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be6d2765e3
Added a setLocalTranslation and setLocalScale to the Bone class. Similarly to setLocalRotation it only works when userControl is set to true and fails otherwise.
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9 жил өмнө |
Nehon
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cd70630502
Changed the order of import of the PBR.glsllib in the PBR material as it enables the texture lod extension and this fails on some GPU when it's not at the beginning of the shader.
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9 жил өмнө |
Nehon
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cf6951af34
MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary
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9 жил өмнө |
Sebastian Weiß
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2e58f2774c
#503 fixed
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9 жил өмнө |
Kirill Vainer
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903522de91
Merge pull request #549 from shamanDevel/LWJGL3-update
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9 жил өмнө |
Rémy Bouquet
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c50b4dbeaa
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
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9 жил өмнө |
Rémy Bouquet
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907ee122a1
Fixed wiki links in the realm.md
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9 жил өмнө |
Nehon
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f642e56517
Clean up in the PBR j3md file to remove warnings
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9 жил өмнө |
Rémy Bouquet
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445f7ed010
Merge pull request #557 from shamanDevel/FrameBuffer.addColorBuffer(Image.Format)
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9 жил өмнө |
Sebastian Weiß
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97cac35105
Fix for #502
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9 жил өмнө |