Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  rem..om e6c2653fe6 Fixed varrying binding in the lighting shader 14 vuotta sitten
  rem..om b1b389be57 sdk : complete commit due to prior mistake in commit 14 vuotta sitten
  rem..om 3cd94d776f sdk : added spot light support to scene composer 14 vuotta sitten
  rem..om 53354f5dda sdk : added spot light support to jmp 14 vuotta sitten
  nor..67 58d485467a - fix lighting compile error 14 vuotta sitten
  rem..om 99a4b00c15 - Added SpotLight light type. 14 vuotta sitten
  rem..om 41f417570d Uniforms : fixed Copyright formatting 14 vuotta sitten
  sha..rd 3bd4146f4b * Prevent shader leaks 14 vuotta sitten
  rem..om 6c4a13ddde Uniforms : fixed clearValues to not assign references. 14 vuotta sitten
  nor..67 ba6f64a637 - fix nifty project library 14 vuotta sitten
  kim..ng bb2d1073de Android: added some more logging to the surface creation 14 vuotta sitten
  Kae..pl e911e3299e Changes to animations storing (not yet used in the selected blender file) and small refactoring. 14 vuotta sitten
  nor..67 06264e69bf - fix to HingeJoint (native bullet), thanks to @makeshift 14 vuotta sitten
  Kae..pl 1e2e6f6a2d Fix to armature modifier loading. 14 vuotta sitten
  bre..ns c54ce7be27 reduced terrain save j3o file size 14 vuotta sitten
  Kae..pl a2b83be8bd Improvements to blender manual tester. 14 vuotta sitten
  bre..ns 4b57b7187a fixed terrain camera controller to use the changes to AbstractCameraController 14 vuotta sitten
  sha..rd 381764a0ec * System.load() will still be called on natives even if the file already exists 14 vuotta sitten
  rem..om 1cd980db9b PssmRenderer : 14 vuotta sitten
  sha..rd 92a751893f * Disable point sprite if not rendering a point mesh. May prevent ATI driver crashes 14 vuotta sitten
  sha..rd 6c12808493 * Another ATI driver hack, now for framebuffers. Based on http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation 14 vuotta sitten
  sha..rd 88257bbb3e * Removed glTexEnv(GL_COORD_REPLACE, ...) call because it is not needed when using shader 14 vuotta sitten
  sha..rd d48b06c951 * Enable point sprite mode only for first texture unit. May prevent ATI driver crashes 14 vuotta sitten
  PSp..om 1e8dea8eba Made the methods called from the audio thread final because 14 vuotta sitten
  PSp..om 287bc0167c Added an AudioContext to hold the thread local audio 14 vuotta sitten
  nor..67 27265b1149 - fix NiftyGUI library references 14 vuotta sitten
  rem..om 66badd193a SDK : 14 vuotta sitten
  rem..om 89e18f9b85 SDK : 14 vuotta sitten
  sha..rd 15fbe27d13 * Now added "asset name requirements" to FileLocator to prevent Windows -> Linux porting issues 14 vuotta sitten
  sha..rd 9f160234f8 * Added case-sensitivity and other "asset name requirements" to ClasspathLocator to prevent Windows -> Linux porting issues 14 vuotta sitten