提交歷史

作者 SHA1 備註 提交日期
  sky..ok f6ea856f9e GLObject/GLObjectManager -> NativeObject/NativeObjectManager in docs 13 年之前
  sky..ok 96e20aad8d Javadoc fixes: Down from 260 to 221 warnings 13 年之前
  dan..om 690915870c A whole lot of code formatting, unused import removal and other readability fixes. 13 年之前
  nor..67 cd010fa5e7 SDK: 13 年之前
  Kae..pl 858c8ba9ba Fix to properties loading: properties are now stored in Spatial as basic types (supported by UserData) or Savables supported by jme core. 13 年之前
  bre..ns a5c8cb8ead option to flip texture's Y for skyFactory in SDK 13 年之前
  Kae..pl f9593adee1 Fixed NPE error when using a single 'None' texture type in the material definition. 13 年之前
  rem..om 2e704987b9 Fixed alpha variable declaration in SSAO Normal pass shader.Thanks to koris. 13 年之前
  ShA..Rd 3d60482b46 * Fix paul complaining 13 年之前
  ShA..Rd 807a3e6fc5 * Fix incorrect format for DepthStencil in TextureUtil (fix potential GL issue) 13 年之前
  bre..ns aeb231904a nav mesh generator remembers params and has tooltips now 13 年之前
  Kae..pl 2fe4d620d9 Fixing a bug where texture size getter is called before the opengl is initialized. 13 年之前
  Kae..pl b09e37c9d9 Added support for multilayered images. 13 年之前
  Kae..pl 96cfd22510 Support for base texture blending for DDS textures. 13 年之前
  rem..om 9d7d5a388c Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold from the frag shaders 13 年之前
  Kae..pl be9dc94d88 Removing unused folders. 13 年之前
  Kae..pl 82c72f004f Removing unused folders. 13 年之前
  Kae..pl c4bf1b59a0 Removing @Override annotations from methods that implements interfaces (this will make the code Java 5 compatible). 13 年之前
  rem..om 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). 13 年之前
  Kae..pl 8de8bf2d3e Textures loading refactoring. 13 年之前
  bre..ns f669290a3a updated terrainLighting.frag's shininess to match more of Lighting.frag 13 年之前
  bre..ns a0af5de41e whoopsie, sorry TerrainGrid 13 年之前
  bre..ns 5dbde4ad06 TerrainQuad documentation patch thanks @slyh 13 年之前
  bre..ns eac143830f TerrainGrid documentation patch thanks @slyh 13 年之前
  Kae..pl b8896f3948 Added variable to BlenderKey that would allow to suspend object properties loading. 13 年之前
  rem..om 1c92f500eb AndroidAudioRenderer : propperly set the looping value on media player 13 年之前
  ShA..Rd ac59c1ffdf * Fix link error in glow material techniques 13 年之前
  Sha..rd 7ec115a768 * AssetManager now returns AudioData instead of AudioNode (similar to new Material() type behavior) 13 年之前
  Sha..rd 60e0e46344 * Remove usage of "SimpleTextured" shaders from other materials 13 年之前
  Sha..rd 9390125d6c * NativeObjectManager is now limited for 100 objects deleted per frame to reduce spikes with large heap config 13 年之前