Commit History

Auteur SHA1 Bericht Datum
  MeFisto94 14bfe1a649 More debugging 8 jaren geleden
  MeFisto94 9375afa6b5 Enable travis builds 8 jaren geleden
  MeFisto94 ea4920d305 Try to debug the native build issues 8 jaren geleden
  Nehon b0ed053472 Fixed a cloning issue and some tests 8 jaren geleden
  Nehon d537a1c22e Added a GLSL150 to most of the shaders used in the engine (except deprecated ones). 8 jaren geleden
  Nehon 12a2f0f63c One can now define several versions for the shader in a Technique in a J3md file, ie: 8 jaren geleden
  Nehon 4777c591b1 GLSLLoader now moves all extensions declaration found in the dependencies at the top of the shader code 8 jaren geleden
  Nehon f2709858bb Got rid of the sorting for Technique selection 8 jaren geleden
  Nehon cb04548fd5 Techniques are now weighted and sorted depending on their LightMode and GLSL version 8 jaren geleden
  Nehon c713a06146 Fixed Backface Shadows param for PBRLighting 8 jaren geleden
  appveyor fd200ac2a0 [ci skip] bullet: update windows natives 8 jaren geleden
  [email protected] c1253b68b1 back to UNIX line endings 8 jaren geleden
  [email protected] d4cd3f916d fix errors in how vector projection is calculated 8 jaren geleden
  empirephoenix 6493337477 Merge pull request #588 from JavaSaBr/added_lwjgl3_allocator 8 jaren geleden
  Rémy Bouquet d5658674e8 Merge pull request #592 from SkidRunner/master 8 jaren geleden
  SkidRunner 0384fe5477 jayfella commented 6 hours ago 8 jaren geleden
  SkidRunner 5374c66636 Removed tempvars from update. 8 jaren geleden
  SkidRunner 1df2435fbd New Physics based jme3 example game. 8 jaren geleden
  javasabr 90649456e0 added checking property existing. 8 jaren geleden
  javasabr a131d22518 reverted the name of the allocator filed. 8 jaren geleden
  javasabr b442bcd9c1 removed unnecessary field. 8 jaren geleden
  javasabr b3ecb134ef reverted the name of the logger field. 8 jaren geleden
  empirephoenix b31ccf31d7 Merge pull request #581 from Ev1lbl0w/master 8 jaren geleden
  Nehon bf2369a50a Fixed MikktSpaceTangentGenerator that was not replacing existing Tangent buffers on the mesh. That could cause crashes when the old tangent buffer did not have the same amount of components 8 jaren geleden
  javasabr d468c20fba implemented LWJGL3 BufferAllocator 8 jaren geleden
  Rémy Bouquet 8d818a21bc Merge pull request #585 from grizeldi/patch-1 8 jaren geleden
  grizeldi 4e84e805df Added LSF to showcased games 8 jaren geleden
  Paul Speed d6130c07a0 Merge pull request #584 from mitm001/patch-1 8 jaren geleden
  mitm001 4a37ec467c Update AbstractAppState.java 8 jaren geleden
  Paul Speed d8875a7898 Convert Skeleton and Bone over to use the JME cloner system for cloning... 8 jaren geleden