Campbell Suter
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1c975918b1
OculusVR: Call GetPredictedDisplayTime to satasfy SubmitFrame
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8 jaren geleden |
Campbell Suter
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f0b4c13515
Use real, not stub, values in VRViewManagerOculus
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8 jaren geleden |
Campbell Suter
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0844c9da04
Add getters to OculusVR input
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8 jaren geleden |
Campbell Suter
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3ac7888dc0
Add initialization logic to OculusVR input
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8 jaren geleden |
Campbell Suter
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7313abf58d
Setup infrastructure for using LibOVR
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8 jaren geleden |
Campbell Suter
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cf28e81480
Add initial VRViewManagerOculus
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8 jaren geleden |
Campbell Suter
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d96bf2c13e
Add skeleton OculusVR input
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8 jaren geleden |
Campbell Suter
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5fd5939807
Add LWJGL-LibOVR gradle dependency
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8 jaren geleden |
Campbell Suter
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4ce05dd0ca
Add pre-render method to VRViewManager in preparation for adding Oculus
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8 jaren geleden |
Rémy Bouquet
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132b0abc50
glTF Properly ignore morph animation until they are supported
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8 jaren geleden |
Alexandr Brui
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556e3de1c0
fixed asset linked node to reuse shared data between loaded models. (#739)
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8 jaren geleden |
Stephen Gold
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94e828f92e
Merge pull request #750 from stephengold/master
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8 jaren geleden |
Stephen Gold
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2632c3227c
fix issue #749: NPE in CollideIgnoreTransformTest
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8 jaren geleden |
Nehon
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db23985f92
glTf: proper animation data padding when transforms are given as sparse arrays
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8 jaren geleden |
Stephen Gold
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082fea969e
Merge pull request #748 from stephengold/master
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8 jaren geleden |
Stephen Gold
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083f21d6a2
FlyByCamera: comments, annotations, & imports; address GitHub issue #697
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8 jaren geleden |
Stephen Gold
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0137670487
Merge pull request #746 from stephengold/master
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8 jaren geleden |
Nehon
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3f99c80109
glTF: properly close opened stream and avoid caching them.
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8 jaren geleden |
Nehon
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c17c3e9605
Remove leftover sys err
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8 jaren geleden |
Rémy Bouquet
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7b2f1094b1
Gltf fix data reading
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8 jaren geleden |
Stephen Gold
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8a5da0eb0e
Geometry: set worldTransform to identity if ignoreTranform is true
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8 jaren geleden |
Kirill Vainer
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ad2a9e6230
Revert "Resolving issue in ticket #661. Creating skelton debugger that allows bones to be extended in any direction instead of only the Y direction. (#681)"
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8 jaren geleden |
Stephen Gold
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3b5248766e
Merge pull request #745 from stephengold/master
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8 jaren geleden |
Stephen Gold
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e4bfe8a80d
testcase & fix for issue #744: collideWith() versus setIgnoreTransform()
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8 jaren geleden |
Nehon
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37e4d4d564
PBR: Applied band factor to sh coefficient.
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8 jaren geleden |
Alexandr Brui
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66137d53b8
added auto closing readers. (#738)
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8 jaren geleden |
Bekreth
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989c7926df
Resolving issue in ticket #661. Creating skelton debugger that allows bones to be extended in any direction instead of only the Y direction. (#681)
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8 jaren geleden |
NemesisMate
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4251d70b75
Fixed softkeyboard's (simulated) backspace not being recognized (#714)
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8 jaren geleden |
Alexandr Brui
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fb99ca90b1
fixed NPE. (#737)
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8 jaren geleden |
Nehon
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97fe9cc49c
PBR properly normalize tangent frame
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8 jaren geleden |