A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build 6 jaren geleden
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 jaren geleden
jme3-android 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 jaren geleden
jme3-android-examples ffa58be3d7 remove more unused imports 6 jaren geleden
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jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) 6 jaren geleden
jme3-bullet 0425c61dd4 fix for issue #1178 (BulletAppState violates AppState contract) (#1187) 6 jaren geleden
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jme3-bullet-native-android 6640436b03 [ci skip] update android natives 6 jaren geleden
jme3-core 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 jaren geleden
jme3-desktop 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 jaren geleden
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 jaren geleden
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lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 jaren geleden
private 814ab1b106 upload_native.sh: single commit per Travis CI job 6 jaren geleden
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CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 jaren geleden
README.md 46a52af2f5 README.md: fix linkrot in the powered-by-JME list 6 jaren geleden
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bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 jaren geleden
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gradle.properties bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build 6 jaren geleden
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 jaren geleden
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 jaren geleden
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settings.gradle 59d41c865b First jme3-vr commit 8 jaren geleden
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!