A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build пре 6 година
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
jme3-android 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) пре 6 година
jme3-android-examples ffa58be3d7 remove more unused imports пре 6 година
jme3-android-native 4ccdd7aae0 [ci skip] update android natives пре 6 година
jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) пре 6 година
jme3-bullet 0425c61dd4 fix for issue #1178 (BulletAppState violates AppState contract) (#1187) пре 6 година
jme3-bullet-native 4c8cd56c50 [ci skip] bullet: update windows natives пре 6 година
jme3-bullet-native-android 6640436b03 [ci skip] update android natives пре 6 година
jme3-core 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) пре 6 година
jme3-desktop 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) пре 6 година
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ пре 6 година
jme3-examples 3c74fe539c test and fix for issue #1138 (#1177) пре 6 година
jme3-ios dae85e1598 Removed unused imports. (#1020) пре 7 година
jme3-jbullet 23759820e5 fix GImpact scaling in jme3-jbullet: issue #1120 пре 6 година
jme3-jogg 826908b042 correct more grammar/spelling errors in comments пре 8 година
jme3-jogl dae85e1598 Removed unused imports. (#1020) пре 7 година
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) пре 6 година
jme3-lwjgl3 981aa1d181 Bump LWJGL3 version to '3.2.3' пре 6 година
jme3-networking 0d8fe2ac22 Created a LazyMessageBuffer class that differs from GreedyMessageBuffer only пре 6 година
jme3-niftygui 194ae883c5 fix for issue #99 (pr #1082) пре 6 година
jme3-plugins 5eaf653de9 address issue #1119 (serialization with protected/private constructor) (#1181) пре 6 година
jme3-terrain 3ec89ce499 Fix and Improve TerrainPicking (#1049) пре 6 година
jme3-testdata dcb66977ba fix issue #1188 (TestNiftyExamples crash) пре 6 година
jme3-vr 621a4ab6a9 Bump LWJGL3 version to '3.2.3' on jme3-vr as well пре 6 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 11 година
private 814ab1b106 upload_native.sh: single commit per Travis CI job пре 6 година
.gitignore 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) пре 6 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 11 година
.travis.yml 2010c819cb travis: upload JARs and deploy from UPLOAD builds only пре 6 година
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) пре 6 година
README.md 46a52af2f5 README.md: fix linkrot in the powered-by-JME list пре 6 година
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch пре 7 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 10 година
build.gradle 9aa25ad3ef build.gradle: the clean task should remove merged javadoc пре 6 година
common-android-app.gradle 311ea2692f android-examples: use correct maven group пре 9 година
common.gradle 1ffd11fae4 Added a basic unit test for some of the AppStateManager functionality. пре 6 година
gradle.properties bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build пре 6 година
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
gradlew.bat 9c0b977154 upgrade to gradle 4.1 пре 8 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 11 година
license.txt f33fb69803 Add default license for new files пре 11 година
local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle 59d41c865b First jme3-vr commit пре 9 година
version.gradle 4f53351f76 version: fix small mistake пре 9 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!