A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build 6 lat temu
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 lat temu
jme3-android 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 lat temu
jme3-android-examples ffa58be3d7 remove more unused imports 6 lat temu
jme3-android-native 4ccdd7aae0 [ci skip] update android natives 6 lat temu
jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) 6 lat temu
jme3-bullet 0425c61dd4 fix for issue #1178 (BulletAppState violates AppState contract) (#1187) 6 lat temu
jme3-bullet-native 4c8cd56c50 [ci skip] bullet: update windows natives 6 lat temu
jme3-bullet-native-android 6640436b03 [ci skip] update android natives 6 lat temu
jme3-core 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 lat temu
jme3-desktop 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 lat temu
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 lat temu
jme3-examples 3c74fe539c test and fix for issue #1138 (#1177) 6 lat temu
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 lat temu
jme3-jbullet 23759820e5 fix GImpact scaling in jme3-jbullet: issue #1120 6 lat temu
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 lat temu
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 lat temu
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 lat temu
jme3-lwjgl3 981aa1d181 Bump LWJGL3 version to '3.2.3' 6 lat temu
jme3-networking 0d8fe2ac22 Created a LazyMessageBuffer class that differs from GreedyMessageBuffer only 6 lat temu
jme3-niftygui 194ae883c5 fix for issue #99 (pr #1082) 6 lat temu
jme3-plugins 5eaf653de9 address issue #1119 (serialization with protected/private constructor) (#1181) 6 lat temu
jme3-terrain 3ec89ce499 Fix and Improve TerrainPicking (#1049) 6 lat temu
jme3-testdata dcb66977ba fix issue #1188 (TestNiftyExamples crash) 6 lat temu
jme3-vr 621a4ab6a9 Bump LWJGL3 version to '3.2.3' on jme3-vr as well 6 lat temu
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 lat temu
private 814ab1b106 upload_native.sh: single commit per Travis CI job 6 lat temu
.gitignore 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 lat temu
.nb-gradle-properties f33fb69803 Add default license for new files 10 lat temu
.travis.yml 2010c819cb travis: upload JARs and deploy from UPLOAD builds only 6 lat temu
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 lat temu
README.md 46a52af2f5 README.md: fix linkrot in the powered-by-JME list 6 lat temu
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 6 lat temu
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 lat temu
build.gradle 9aa25ad3ef build.gradle: the clean task should remove merged javadoc 6 lat temu
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 lat temu
common.gradle 1ffd11fae4 Added a basic unit test for some of the AppStateManager functionality. 6 lat temu
gradle.properties bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build 6 lat temu
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 lat temu
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 lat temu
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 lat temu
license.txt f33fb69803 Add default license for new files 10 lat temu
local.properties bea1601994 jme3-android-examples: add project for android examples 10 lat temu
settings.gradle 59d41c865b First jme3-vr commit 8 lat temu
version.gradle 4f53351f76 version: fix small mistake 8 lat temu

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!