A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build 6 年之前
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年之前
jme3-android 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 年之前
jme3-android-examples ffa58be3d7 remove more unused imports 6 年之前
jme3-android-native 4ccdd7aae0 [ci skip] update android natives 6 年之前
jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) 6 年之前
jme3-bullet 0425c61dd4 fix for issue #1178 (BulletAppState violates AppState contract) (#1187) 6 年之前
jme3-bullet-native 4c8cd56c50 [ci skip] bullet: update windows natives 6 年之前
jme3-bullet-native-android 6640436b03 [ci skip] update android natives 6 年之前
jme3-core 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 年之前
jme3-desktop 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 年之前
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 年之前
jme3-examples 3c74fe539c test and fix for issue #1138 (#1177) 6 年之前
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 年之前
jme3-jbullet 23759820e5 fix GImpact scaling in jme3-jbullet: issue #1120 6 年之前
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 年之前
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 年之前
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 年之前
jme3-lwjgl3 981aa1d181 Bump LWJGL3 version to '3.2.3' 6 年之前
jme3-networking 0d8fe2ac22 Created a LazyMessageBuffer class that differs from GreedyMessageBuffer only 6 年之前
jme3-niftygui 194ae883c5 fix for issue #99 (pr #1082) 6 年之前
jme3-plugins 5eaf653de9 address issue #1119 (serialization with protected/private constructor) (#1181) 6 年之前
jme3-terrain 3ec89ce499 Fix and Improve TerrainPicking (#1049) 6 年之前
jme3-testdata dcb66977ba fix issue #1188 (TestNiftyExamples crash) 6 年之前
jme3-vr 621a4ab6a9 Bump LWJGL3 version to '3.2.3' on jme3-vr as well 6 年之前
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 年之前
private 814ab1b106 upload_native.sh: single commit per Travis CI job 6 年之前
.gitignore 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
.travis.yml 2010c819cb travis: upload JARs and deploy from UPLOAD builds only 6 年之前
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 年之前
README.md 46a52af2f5 README.md: fix linkrot in the powered-by-JME list 6 年之前
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 6 年之前
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 年之前
build.gradle 9aa25ad3ef build.gradle: the clean task should remove merged javadoc 6 年之前
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 年之前
common.gradle 1ffd11fae4 Added a basic unit test for some of the AppStateManager functionality. 6 年之前
gradle.properties bb32b882a0 gradle.properties: ready for 3.3.0-alpha5 build 6 年之前
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年之前
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 年之前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年之前
license.txt f33fb69803 Add default license for new files 10 年之前
local.properties bea1601994 jme3-android-examples: add project for android examples 10 年之前
settings.gradle 59d41c865b First jme3-vr commit 8 年之前
version.gradle 4f53351f76 version: fix small mistake 8 年之前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!