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Update Builds. (#28793)

Renaud Rohlinger 1 year ago
parent
commit
1d3d9cf6eb
2 changed files with 1 additions and 1 deletions
  1. 1 1
      build/three.webgpu.js
  2. 0 0
      build/three.webgpu.min.js

+ 1 - 1
build/three.webgpu.js

@@ -43761,7 +43761,7 @@ class BatchNode extends Node {
 			const size = textureSize( textureLoad( this.batchMesh._indirectTexture ), 0 );
 			const size = textureSize( textureLoad( this.batchMesh._indirectTexture ), 0 );
 			const x = int( id ).remainder( int( size ) );
 			const x = int( id ).remainder( int( size ) );
 			const y = int( id ).div( int( size ) );
 			const y = int( id ).div( int( size ) );
-			return textureLoad( this.batchMesh._indirectTexture, ivec2( x, y ), null, 'uvec4' ).x;
+			return textureLoad( this.batchMesh._indirectTexture, ivec2( x, y ) ).x;
 
 
 		} ).setLayout( {
 		} ).setLayout( {
 			name: 'getIndirectIndex',
 			name: 'getIndirectIndex',

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+ 0 - 0
build/three.webgpu.min.js


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