Forráskód Böngészése

Added offset and repeat properties to Texture. It'll be tricky to add support for this on CanvasRenderer but should be easy on WebGLRenderer.

Mr.doob 14 éve
szülő
commit
95c1727861
1 módosított fájl, 3 hozzáadás és 0 törlés
  1. 3 0
      src/materials/Texture.js

+ 3 - 0
src/materials/Texture.js

@@ -16,6 +16,9 @@ THREE.Texture = function ( image, mapping, wrapS, wrapT, magFilter, minFilter )
 	this.magFilter = magFilter !== undefined ? magFilter : THREE.LinearFilter;
 	this.minFilter = minFilter !== undefined ? minFilter : THREE.LinearMipMapLinearFilter;
 
+	this.offset = new THREE.Vector2();
+	this.repeat = new THREE.Vector2( 1, 1 );
+
 	this.needsUpdate = false;
 
 };