Commit történet

Szerző SHA1 Üzenet Dátum
  Mr.doob 030c33c14f BufferGeometry.fromFlattenedGeometry() 10 éve
  Mr.doob f4782d999a BufferGeometry .MaxReferenceableIndex to .MaxIndex. See #6373 10 éve
  Ricardo Cabello 6d78f23806 Merge pull request #6373 from benaadams/BufferGeometry.computeOffsets 10 éve
  Ricardo Cabello 96547d5933 Merge pull request #6374 from benaadams/uv2-fix 10 éve
  Ben Adams b87346e194 uv2 fix 10 éve
  Mr.doob db0644ed51 WebGLRenderer/Plugins: Cleaned up attributes code. 10 éve
  Ricardo Cabello 75782e677d Merge pull request #6367 from dubejf/dev 10 éve
  Ricardo Cabello bcf2a3a676 Merge pull request #6369 from WestLangley/dev-ambient 10 éve
  Ricardo Cabello aec198213d Merge pull request #6368 from WestLangley/dev-lambert 10 éve
  Ben Adams 172da17a6d computeOffsets to change default size based on ext 10 éve
  WestLangley e7b40d768c Apply ambient occlusion to ambient light sources only 10 éve
  WestLangley 839e9daa27 Clean up Lambert shader 10 éve
  Ricardo Cabello c4dae0a2c5 Merge pull request #6364 from WestLangley/dev-remove_aomap_lightmap 10 éve
  Ricardo Cabello 13804157fa Merge pull request #6365 from WestLangley/dev-fromGeometry 10 éve
  dubejf 764e9fa39b Reset GL state before rendering sprites and lens 10 éve
  WestLangley 34c0ff3c40 Support 2nd set of UVs in fromGeometry() 10 éve
  WestLangley 9837e92b7b Removed AOmap and Lightmap from Basic and Lambert 10 éve
  Mr.doob 1f1d418e6d Minor clean up. 10 éve
  Ricardo Cabello 3287e640a8 Merge pull request #6360 from WestLangley/dev-wrap 10 éve
  WestLangley 1df48eefe2 Removed wrap lighting from Phong and Lambert 10 éve
  Ricardo Cabello 292c93e20e Merge pull request #6355 from benaadams/resizeable-rendertarget 10 éve
  Ricardo Cabello 839ee7a38d Merge pull request #6354 from benaadams/revertish-glsl 10 éve
  Mr.doob 4e88f5b6ea ColladaLoader: faillback to failback. See #6352. 10 éve
  Mr.doob 57271faf7b Editor: Sidebar.Material clean up. 10 éve
  Ben Adams d29d97fbbb rendertarget resizable 10 éve
  Ben Adams 69a8d3b3a2 remove glsl square and bracket whiteCompliment 10 éve
  Ben Adams 1d163773f4 Add defines for favoured glsl functions 10 éve
  Mr.doob 6eb38b498f WebGLObjects: Robustness. 10 éve
  Mr.doob a645419454 WebGLObjects: Refactored geometry initialisation code. 10 éve
  Mr.doob 8efea7f7f8 WebGLRenderer: Handle geometry changes. 10 éve