alteredq
|
0e4a103872
Fixed CubeCamera. Added forgotten HTML for dynamic cube maps cars example.
|
14 gadi atpakaļ |
alteredq
|
01e2781826
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 gadi atpakaļ |
Mr.doob
|
ad31ff1214
Fixed the rest of the examples.
|
14 gadi atpakaļ |
alteredq
|
1f61a03593
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 gadi atpakaļ |
alteredq
|
f26eed4b1e
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 gadi atpakaļ |
Mr.doob
|
25d6480cf6
Fixed yet more examples.
|
14 gadi atpakaļ |
Mr.doob
|
36ae04418c
Fixed yet some more examples.
|
14 gadi atpakaļ |
Mr.doob
|
99713c72ae
Fixed some more examples.
|
14 gadi atpakaļ |
alteredq
|
0e44dd6722
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 gadi atpakaļ |
alteredq
|
e63d5bae2b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 gadi atpakaļ |
Mr.doob
|
32355db859
I hate that github now forces you to write a title for a commit :|
|
14 gadi atpakaļ |
Mr.doob
|
7700feb538
WebGLRenderer .autoClear*
|
14 gadi atpakaļ |
Mr.doob
|
b87bfc71c8
Bunch of changes...
|
14 gadi atpakaļ |
alteredq
|
4f73052bc0
Updated builds.
|
14 gadi atpakaļ |
Mr.doob
|
56113d0a18
Merge remote-tracking branch 'NINE78/dev' into dev
|
14 gadi atpakaļ |
alteredq
|
00b01e88b3
Added cars demo.
|
14 gadi atpakaļ |
alteredq
|
32e4a556ca
Added CubeCamera (for rendering cube maps).
|
14 gadi atpakaļ |
alteredq
|
721d5bb5ba
Added FXAA to color lines example.
|
14 gadi atpakaļ |
alteredq
|
e0a29097cd
Added FXAA shader (thanks to @supereggbert) and SavePass.
|
14 gadi atpakaļ |
Nik Van den Wijngaert
|
c311a71932
Added "lower level" immediate rendering functionality. The existing mechanism requires modification of the WebGLRenderer for different objects. The new implementation leaves the current MarchingCubes immediate renderer intact but checks for existence of a immediateRenderCallback member function of the object. If found, that object is added to the scene.__webglObjectsImmediate array. The program, webgl context, and frustum are currently passed into the callback, putting al rendering responsibility at the implementing object. This may break the Three.js abstraction somewhat, but allows "power users" to do some funky webgl stuff while still relying on the Three.js framework for the rest of the scene...
|
14 gadi atpakaļ |
alteredq
|
f43d6a3cd1
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 gadi atpakaļ |
alteredq
|
d275bee331
Optimized attributes updates.
|
14 gadi atpakaļ |
Mr.doob
|
d376e7ae3b
Updated builds.
|
14 gadi atpakaļ |
Mr.doob
|
1e0bff03c3
Merge remote-tracking branch 'alteredq/dev' into dev
|
14 gadi atpakaļ |
alteredq
|
ba75a48a2b
Optimized uniforms updates.
|
14 gadi atpakaļ |
Ivo Benner
|
92f406bbcc
fixed: in-frame adding and removing same objects from scene leads to missing objects
|
14 gadi atpakaļ |
alteredq
|
4d34149ab1
Optimized iteration over uniforms in WebGLRenderer.
|
14 gadi atpakaļ |
alteredq
|
db78ffe003
Some more Math.PI instead of magic numbers.
|
14 gadi atpakaļ |
alteredq
|
7e937ebe69
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 gadi atpakaļ |
alteredq
|
9e39966076
Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras.
|
14 gadi atpakaļ |