Commit History

Author SHA1 Message Date
  Mr.doob 155b7af166 Merging with @alteredq branch. 13 years ago
  Mr.doob c33a473dcc Updated builds. 13 years ago
  alteredq 3c98b09457 Fixed bug in quad tessellation in geometry.computeTangents. 13 years ago
  Mr.doob 813ce8895d Updated builds. 13 years ago
  alteredq 6c5825f77e Updated builds. 13 years ago
  alteredq 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. 13 years ago
  Mr.doob ecb2059590 Updated builds. 13 years ago
  alteredq 5ffc9d4f0e Fixed runaway globals. 13 years ago
  alteredq 8272c29479 Updated builds. 13 years ago
  Mr.doob b80e5c7e1d Updated builds. 13 years ago
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. 13 years ago
  alteredq ba22d994e2 Added material.needsUpdate flag. 13 years ago
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 13 years ago
  alteredq e16fb7cfd0 Updated builds. 13 years ago
  alteredq 7abcc568cf Updated builds. 13 years ago
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 13 years ago
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 years ago
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 13 years ago
  Mr.doob a4088b8945 r48 13 years ago
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 13 years ago
  Mr.doob bc6374e5f2 Merging with @alteredq' dev branch. 13 years ago
  Mr.doob 2fa0d87e22 I can't see these being used either. 13 years ago
  Mr.doob dda3846a5f I can't see Edge being used anywhere. 13 years ago
  Mr.doob f50e03408a Merging with @alteredq' dev branch. 13 years ago
  Mr.doob 137b5b35c4 Commented out unused methods. 13 years ago
  Mr.doob 840254269d Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject() 13 years ago
  Mr.doob aa780e820c Somehow the lookAt() doesn't need the scale bit... 13 years ago
  Mr.doob 6aa1ae2db7 Fixed Vector3' getRotationFromMatrix(). Trying to use it again in Object3D' applyMatrix() 13 years ago
  alteredq 025fb6243a Merge part 2. 13 years ago
  alteredq 29e875a3d5 Merging with mrdoob's dev branch, step 1. 13 years ago