Mr.doob
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155b7af166
Merging with @alteredq branch.
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13 years ago |
Mr.doob
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c33a473dcc
Updated builds.
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13 years ago |
alteredq
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3c98b09457
Fixed bug in quad tessellation in geometry.computeTangents.
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13 years ago |
Mr.doob
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813ce8895d
Updated builds.
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13 years ago |
alteredq
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367ee78804
Fixed mipmap generation for render targets in ANGLE.
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13 years ago |
alteredq
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6c5825f77e
Updated builds.
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13 years ago |
alteredq
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4a36583427
Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples.
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13 years ago |
Mr.doob
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ecb2059590
Updated builds.
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13 years ago |
alteredq
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0e3b527cdc
Refactored MarchingCubes out into examples/js
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13 years ago |
alteredq
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5ffc9d4f0e
Fixed runaway globals.
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13 years ago |
alteredq
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8272c29479
Updated builds.
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13 years ago |
Mr.doob
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65c637109c
Set WebGLRenderer's default precision back to 'highp'. Added specifier to vertex shader too. Fixes #1602.
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13 years ago |
Mr.doob
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5fd44c5a9e
Merging with @alteredq branch.
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13 years ago |
Mr.doob
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b80e5c7e1d
Updated builds.
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13 years ago |
alteredq
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bdd5861dce
Tweaked transparency in extrude splines example.
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13 years ago |
alteredq
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51bd5bcd7b
Added handling of vertex colors to GeometryUtils.tessellate.
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13 years ago |
alteredq
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ba22d994e2
Added material.needsUpdate flag.
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13 years ago |
alteredq
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83a894e61c
Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial.
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13 years ago |
alteredq
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e16fb7cfd0
Updated builds.
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13 years ago |
alteredq
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685d72ed9f
Merged @zz85's branch.
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13 years ago |
alteredq
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9451201ca3
Added workaround for ANGLE bug which was breaking shading when using physically based specular term.
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13 years ago |
alteredq
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2ccfed2c9c
Updated builds.
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13 years ago |
alteredq
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4df44908e7
Fixed particles sorting issues.
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13 years ago |
alteredq
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c1ce0dbb8c
Changed depth sorting in WebGLRenderer to use world positions.
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13 years ago |
alteredq
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7abcc568cf
Updated builds.
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13 years ago |
alteredq
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06fbed6503
Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility.
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13 years ago |
alteredq
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aaaf14a056
Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example.
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13 years ago |
alteredq
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e19f442f30
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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13 years ago |
alteredq
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eb37f601b5
Added MorphBlendMesh, MD2CharacterComplex and corresponding example.
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13 years ago |
Mr.doob
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a4088b8945
r48
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13 years ago |