Commit History

Author SHA1 Message Date
  Mr.doob 155b7af166 Merging with @alteredq branch. 13 years ago
  Mr.doob c33a473dcc Updated builds. 13 years ago
  alteredq 3c98b09457 Fixed bug in quad tessellation in geometry.computeTangents. 13 years ago
  Mr.doob 813ce8895d Updated builds. 13 years ago
  alteredq 367ee78804 Fixed mipmap generation for render targets in ANGLE. 13 years ago
  alteredq 6c5825f77e Updated builds. 13 years ago
  alteredq 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. 13 years ago
  Mr.doob ecb2059590 Updated builds. 13 years ago
  alteredq 0e3b527cdc Refactored MarchingCubes out into examples/js 13 years ago
  alteredq 5ffc9d4f0e Fixed runaway globals. 13 years ago
  alteredq 8272c29479 Updated builds. 13 years ago
  Mr.doob 65c637109c Set WebGLRenderer's default precision back to 'highp'. Added specifier to vertex shader too. Fixes #1602. 13 years ago
  Mr.doob 5fd44c5a9e Merging with @alteredq branch. 13 years ago
  Mr.doob b80e5c7e1d Updated builds. 13 years ago
  alteredq bdd5861dce Tweaked transparency in extrude splines example. 13 years ago
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. 13 years ago
  alteredq ba22d994e2 Added material.needsUpdate flag. 13 years ago
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 13 years ago
  alteredq e16fb7cfd0 Updated builds. 13 years ago
  alteredq 685d72ed9f Merged @zz85's branch. 13 years ago
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. 13 years ago
  alteredq 2ccfed2c9c Updated builds. 13 years ago
  alteredq 4df44908e7 Fixed particles sorting issues. 13 years ago
  alteredq c1ce0dbb8c Changed depth sorting in WebGLRenderer to use world positions. 13 years ago
  alteredq 7abcc568cf Updated builds. 13 years ago
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 13 years ago
  alteredq aaaf14a056 Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example. 13 years ago
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 years ago
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 13 years ago
  Mr.doob a4088b8945 r48 13 years ago