Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob e8847848ad Merging with alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=14) %!d(string=hai) anos
  alteredq 49872b2afd Disabled antialias for examples that use full-screen postprocessing. %!s(int64=14) %!d(string=hai) anos
  alteredq 3b6b3dc578 Made more examples working. %!s(int64=14) %!d(string=hai) anos
  alteredq c61f89ba14 Brought back bloom. %!s(int64=14) %!d(string=hai) anos
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. %!s(int64=14) %!d(string=hai) anos
  alteredq 3e2f4f7cc5 Merged with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  alteredq cff95a119c Textures are now updateable. %!s(int64=14) %!d(string=hai) anos
  Mr.doob fef3c084b1 Changed build setup: %!s(int64=14) %!d(string=hai) anos
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4912f59cc6 Compiled new build. %!s(int64=14) %!d(string=hai) anos