Commit History

Autor SHA1 Mensaxe Data
  alteredq 1ca518d878 Added inverse masking to MaskPass. Added colorify shader. Updated postprocessing example. %!s(int64=13) %!d(string=hai) anos
  alteredq d8c23537f4 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 835b57adda Added VisibleCamera object and example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 40dad13424 Made WebGLRenderer .setDepthWrite() public. Fixed webgl_loader_ctm_materials cubemap rotation. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 3438a09460 Merge remote-tracking branch 'AddictArts/dev_depthBufferFix' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob 3a59e4bd34 Implemented @WestLangley Ray improvements. %!s(int64=13) %!d(string=hai) anos
  Erik Kitson ec287d5bc6 Fixed bug where depth buffer is not cleared if last object rendered on previous render cycle disabled depth mask. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d774725802 Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob fc8ac5814c Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob dec49e7b61 Merging with @alteredq's branch. (Some day I'll learn how to do this properly...) %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2cb59de6d4 Frustum: Avoiding creating a new Vector3 every time. %!s(int64=13) %!d(string=hai) anos
  alteredq 33e1728de7 Bumped release version number for docs. %!s(int64=13) %!d(string=hai) anos
  avinoamr 745e766a2e Resolves #448 by extracting the accumulated scale factors directly from .matrixWorld %!s(int64=13) %!d(string=hai) anos
  alteredq 81e991b664 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. %!s(int64=13) %!d(string=hai) anos
  Mr.doob c3c4cff49c Merge remote-tracking branch 'jterrace/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq de7e849018 Fixed incorrect shadow receiving for morphs. %!s(int64=13) %!d(string=hai) anos
  alteredq 71fafdf25d Some cleanup and normalization fixes in shaders. %!s(int64=13) %!d(string=hai) anos
  alteredq 2e22acbf0c Added "generateMipmaps" flag to Texture and RenderTarget. %!s(int64=13) %!d(string=hai) anos
  alteredq 51f45e8bde Added clamping to specular term. %!s(int64=13) %!d(string=hai) anos
  alteredq efa7d44642 Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob b28c4637fc While we're at it... %!s(int64=13) %!d(string=hai) anos
  Mr.doob 14614b4c53 Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 110bd08e82 Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob 0a10d079c3 Removing position behind origin check. %!s(int64=13) %!d(string=hai) anos
  alteredq be829f4a94 Merged IcosahedronGeometry patch from @labe-me. %!s(int64=13) %!d(string=hai) anos
  Laurent Bédubourg 55f4c36f8b Fixed array loop. %!s(int64=13) %!d(string=hai) anos
  alteredq 773c30b253 Added overrideMimeType check also to CTMLoader. %!s(int64=13) %!d(string=hai) anos
  alteredq af7a23116a Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob 8476b81c30 Forgot applying it to BinaryLoader too. %!s(int64=13) %!d(string=hai) anos