Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture %!s(int64=9) %!d(string=hai) anos
  Mr.doob e59ac03cfc Simplified webgl_sandbox example. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 0d872b4fc7 Updated examples to the new *Mapping API. %!s(int64=10) %!d(string=hai) anos
  Mr.doob c3eff75eea WebGLRenderer: Sort by material.id first. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. %!s(int64=12) %!d(string=hai) anos
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2922ff6aeb Updated some examples to the new MeshFaceMaterial usage. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq 47b9abfda3 Another batch of examples resizing. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  alteredq 0c78ae95e9 Rest of the commit. %!s(int64=13) %!d(string=hai) anos
  alteredq 11e1290080 Got WebGL sandbox working again. %!s(int64=13) %!d(string=hai) anos
  alteredq 412c545c47 Updated the rest of examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 25d6480cf6 Fixed yet more examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos