Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 3d8bd46fc0 Merge pull request #10852 from m4jing/patch-for-doc %!s(int64=8) %!d(string=hai) anos
  Jing Ma a0362d837c Fixed code example error: there's no method distanceTo for Vector4 %!s(int64=8) %!d(string=hai) anos
  Mr.doob e92fa0363c Merge pull request #10850 from m4jing/patch-for-doc6 %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0d3e618a0f Merge pull request #10840 from m4jing/patch-for-doc5 %!s(int64=8) %!d(string=hai) anos
  Mr.doob e0771f907e Merge pull request #10839 from m4jing/patch-for-doc4 %!s(int64=8) %!d(string=hai) anos
  Mr.doob 31ae52cc0d Merge pull request #10838 from m4jing/patch-for-doc3 %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0f4feea59d Merge pull request #10837 from m4jing/patch-for-doc2 %!s(int64=8) %!d(string=hai) anos
  Mr.doob cec203d80d Merge pull request #10835 from m4jing/patch-for-doc %!s(int64=8) %!d(string=hai) anos
  Mr.doob 27751a08b1 Merge pull request #10847 from takahirox/GLTF2LoaderUpdate %!s(int64=8) %!d(string=hai) anos
  Jing Ma 6015de8701 Optimization of document %!s(int64=8) %!d(string=hai) anos
  WestLangley 5cd8b0300c Add points threshold to bounding sphere radius %!s(int64=8) %!d(string=hai) anos
  Takahiro c04eb0d7f3 Accept node.skin=0 in GLTF2Loader %!s(int64=8) %!d(string=hai) anos
  Mr.doob f7d5d8a3da Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 26fcb86f54 WebGLRenderer: Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob a4cdd3885a Merge pull request #10841 from jacklehamster/performance-fix %!s(int64=8) %!d(string=hai) anos
  Takahiro ebbe091bc4 Accept texture.source/sampler=0 in GLTF2Loader %!s(int64=8) %!d(string=hai) anos
  Takahiro 3faad2bfab Revert the change of GLTFLoader %!s(int64=8) %!d(string=hai) anos
  Mr.doob d02c38fdb4 Merge pull request #10846 from Mugen87/dev %!s(int64=8) %!d(string=hai) anos
  Takahiro 3abec128f1 Accept primitive.indices=0 in GLTFLoader %!s(int64=8) %!d(string=hai) anos
  Mugen87 36dc02f43d Docs: Fixed #10843 %!s(int64=8) %!d(string=hai) anos
  Takahiro 42e26f906d Remove material.skinning from WebGLShadowMap %!s(int64=8) %!d(string=hai) anos
  Takahiro 0d670cb500 Revert "WebGLShadowMap: Removed skinning reference. See #10754." %!s(int64=8) %!d(string=hai) anos
  Brian Burke 8810f7d663 [BufferGeometry] normalizeNormals %!s(int64=8) %!d(string=hai) anos
  Brian Burke b0fa17caec [BufferGeometry] normalizeNormals %!s(int64=8) %!d(string=hai) anos
  Andriy Vedilin 3bc8d4f997 add draw range for instanced geometry %!s(int64=8) %!d(string=hai) anos
  Jack Le Hamster 6e08243585 Moving object.render call to separate function %!s(int64=8) %!d(string=hai) anos
  Jack Le Hamster 024c5aa585 Merge pull request #1 from mrdoob/dev %!s(int64=8) %!d(string=hai) anos
  Jing Ma a44549476f Fixed several typos and minor errors %!s(int64=8) %!d(string=hai) anos
  Jing Ma f449e685cd Fixed minor typos and syntax errors %!s(int64=8) %!d(string=hai) anos
  Jing Ma 46829a0530 Fixed minor errors %!s(int64=8) %!d(string=hai) anos