Commit History

Author SHA1 Message Date
  WestLangley 246cf01522 WebGLRenderer: removed .context property 6 years ago
  Mr.doob 576eb60385 WebGLRenderer: Upgraded SHADOWMAP_TYPE_PCF quality. See #15591. 6 years ago
  Mr.doob 93a6b8e41e Merge pull request #15591 from IvoJager/dev 6 years ago
  Mr.doob 04bb09cb43 Merge pull request #16725 from aardgoose/redundant-parameter 6 years ago
  aardgoose ff5e821504 remove deprecated code 6 years ago
  aardgoose 3f76d21017 remove redundant parameter from WebGLProgram(s) 6 years ago
  aardgoose c5e7bc7ae7 minor optimisations 6 years ago
  aardgoose cdec8d2e7c only get errors when required 6 years ago
  aardgoose de46d2567c remove redundant param 6 years ago
  aardgoose 5c97a30a6e move error checking and display 6 years ago
  Alex Goldring b2790d5263 Refactored WebGLRendererDebug into a separate object 6 years ago
  Alex Goldring 3eb5a9d433 fixing eslint 6 years ago
  Alex Goldring 3c0d8b51b6 Included linkage checks into the toggle 6 years ago
  Alex Goldring f206c8236e Provide option to disable shader compiler error checking 6 years ago
  Mr.doob 08ce26f240 WebGLUniforms: Remove WebGLRenderer dependency. 6 years ago
  Mugen87 f697f1ca36 WebGLRenderer: Remove .setTexture3D() and .setTexture2DArray(). 6 years ago
  Don McCurdy 407b42d2df Implement 'tangent' attribute. 7 years ago
  ivojager 8dbd7bac3b Added PCFSoftShadowMapFast for better looking shadows on low powered devices 6 years ago
  Mr.doob bce9345842 MeshMatcapMaterial no longer requiring a matcap. 6 years ago
  ChenX fbce5eb12d Update variable name 6 years ago
  ChenX 72b90d5f83 add ACESFilmToneMapping 6 years ago
  WestLangley 6fd0c88c59 Added MeshMatcapMaterial 7 years ago
  Takahiro 33ff26085e Add .isWebGL2 to WebGLCapabilities 7 years ago
  Mr.doob feefe06713 Merge pull request #13717 from takahirox/WebGLRendererWebGL2.0 7 years ago
  Mathieu Brédif 68818a6f05 slash support in #includes 7 years ago
  WestLangley e5f809a6ed Support object-space normal maps 7 years ago
  WestLangley a2a0f99129 Ensure alphaTest is formatted as a float 7 years ago
  Takahiro ab65cb7221 Merge remote-tracking branch 'upstream/dev' into WebGLRendererWebGL2.0 7 years ago
  WestLangley f48d1de1d2 Add shader.name 7 years ago
  Takahiro 46ee5b62b9 Remove workaround from WebGLExtensions and add if ( gl.isWebGL2 ) instead 7 years ago