WestLangley
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246cf01522
WebGLRenderer: removed .context property
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6 years ago |
Mr.doob
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576eb60385
WebGLRenderer: Upgraded SHADOWMAP_TYPE_PCF quality. See #15591.
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6 years ago |
Mr.doob
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93a6b8e41e
Merge pull request #15591 from IvoJager/dev
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6 years ago |
Mr.doob
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04bb09cb43
Merge pull request #16725 from aardgoose/redundant-parameter
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6 years ago |
aardgoose
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ff5e821504
remove deprecated code
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6 years ago |
aardgoose
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3f76d21017
remove redundant parameter from WebGLProgram(s)
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6 years ago |
aardgoose
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c5e7bc7ae7
minor optimisations
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6 years ago |
aardgoose
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cdec8d2e7c
only get errors when required
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6 years ago |
aardgoose
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de46d2567c
remove redundant param
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6 years ago |
aardgoose
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5c97a30a6e
move error checking and display
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6 years ago |
Alex Goldring
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b2790d5263
Refactored WebGLRendererDebug into a separate object
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6 years ago |
Alex Goldring
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3eb5a9d433
fixing eslint
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6 years ago |
Alex Goldring
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3c0d8b51b6
Included linkage checks into the toggle
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6 years ago |
Alex Goldring
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f206c8236e
Provide option to disable shader compiler error checking
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6 years ago |
Mr.doob
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08ce26f240
WebGLUniforms: Remove WebGLRenderer dependency.
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6 years ago |
Mugen87
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f697f1ca36
WebGLRenderer: Remove .setTexture3D() and .setTexture2DArray().
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6 years ago |
Don McCurdy
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407b42d2df
Implement 'tangent' attribute.
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7 years ago |
ivojager
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8dbd7bac3b
Added PCFSoftShadowMapFast for better looking shadows on low powered devices
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6 years ago |
Mr.doob
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bce9345842
MeshMatcapMaterial no longer requiring a matcap.
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6 years ago |
ChenX
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fbce5eb12d
Update variable name
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6 years ago |
ChenX
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72b90d5f83
add ACESFilmToneMapping
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6 years ago |
WestLangley
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6fd0c88c59
Added MeshMatcapMaterial
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7 years ago |
Takahiro
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33ff26085e
Add .isWebGL2 to WebGLCapabilities
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7 years ago |
Mr.doob
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feefe06713
Merge pull request #13717 from takahirox/WebGLRendererWebGL2.0
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7 years ago |
Mathieu Brédif
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68818a6f05
slash support in #includes
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7 years ago |
WestLangley
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e5f809a6ed
Support object-space normal maps
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7 years ago |
WestLangley
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a2a0f99129
Ensure alphaTest is formatted as a float
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7 years ago |
Takahiro
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ab65cb7221
Merge remote-tracking branch 'upstream/dev' into WebGLRendererWebGL2.0
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7 years ago |
WestLangley
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f48d1de1d2
Add shader.name
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7 years ago |
Takahiro
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46ee5b62b9
Remove workaround from WebGLExtensions and add if ( gl.isWebGL2 ) instead
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7 years ago |