Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Mr.doob 27aa531d03 Updated canvas examples with the material.side parameter. 13 yıl önce
  Mr.doob f524992c0c Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285. 13 yıl önce
  Mr.doob 60eb97d13d Updated builds. 13 yıl önce
  Mr.doob ee7d002aa8 Updated builds. 13 yıl önce
  alteredq 7b7947d8a3 Fixed handling of doubleSided / flipSided in DepthPassPlugin. 13 yıl önce
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. 13 yıl önce
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. 13 yıl önce
  alteredq 7e0ca4015f Added "faceVertices" binding also for Vector4 attributes. 13 yıl önce
  alteredq b6aa48e16e Added new custom attribute binding type - "faceVertices". 13 yıl önce
  alteredq 76b8fe176c Added handling of material.visible to Loader. 13 yıl önce
  alteredq 8c25afa53f Refactored shadow coordinates generation to use less matrix multiplications. 13 yıl önce
  alteredq 9049567301 Added anisotropy to WebGLRenderTarget. Also fixed clone for Texture and WebGLRenderTarget. 13 yıl önce
  alteredq b1e6a858b2 Another fix for anisotropic filtering troubles on Linux. 13 yıl önce
  alteredq c078ef182d Added fix for troubles with setting anisotropy for float textures on Linux. 13 yıl önce
  alteredq c8c08db33e Updated builds. 13 yıl önce
  alteredq cd5e0fd176 Fixed skinned normals. 13 yıl önce
  alteredq 9cc7b75a89 Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip 13 yıl önce
  alteredq 38f3ac1395 Fixed broken material pre-initialization without object argument. 13 yıl önce
  Mr.doob cc03328409 Updated builds. 13 yıl önce
  Mr.doob 2a1aa0c8bc Merging with alteredq's branch. 13 yıl önce
  alteredq fbf28ffe46 Updated builds. 13 yıl önce
  sole 6f5895b164 Make Projector's projectGraph function private as it's only used internally by the public projectScene method 13 yıl önce
  alteredq 19c228dafb Added support for standard derivates. 13 yıl önce
  alteredq 9a82495f1b Added support for anisotropic texture filtering and corresponding example. 13 yıl önce
  alteredq ea4b13aed2 Added "iv" uniform type for passing integer arrays interpreted as ivec3. 13 yıl önce
  alteredq 4eedc69fa7 Added "iv1" uniform type for passing integer arrays. 13 yıl önce
  alteredq 230d39e4d0 Made it possible to enforce use of uniforms instead of float texture for bones. 13 yıl önce
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. 13 yıl önce
  alteredq 1ec72fa678 Cleaned up skinning, made fallback to use uniforms if float vertex textures are not available. 13 yıl önce
  alteredq e9dad06e4c First rough version of skinning via float vertex textures. 13 yıl önce