Commit History

Author SHA1 Message Date
  Mr.doob 2c86fbbca5 Dumb material.clone() for the rest of the materials. 13 years ago
  Mr.doob aadb1d7825 Material super clone appoach. 13 years ago
  Mr.doob b973152c38 Dumber (but safer) approach for material.clone(). 13 years ago
  Mr.doob fb22058689 .setValues() was also copying 'setValues' and 'clone' :D 13 years ago
  gero3 7695c25398 update to make it less dependaned 13 years ago
  Mr.doob 57b9493634 Material.setValues returns if values is undefined. Thanks @gero3. 13 years ago
  Mr.doob 7dd16ee390 Materials: We don't want to copy the id. 13 years ago
  Mr.doob 886a913020 Materials code clean up. 13 years ago
  Mr.doob 4845632e15 Refactored materials code. 13 years ago
  libra guest 4b962fa473 add material.clone 13 years ago
  Mr.doob f524992c0c Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285. 13 years ago
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. 13 years ago
  alteredq 76b8fe176c Added handling of material.visible to Loader. 13 years ago
  Mr.doob 525b91e2d7 Moved constants to Three.js as per discussion in ab6e9f75f3ed035f7e2676fa9c3698e520cad09e. 13 years ago
  Mr.doob cda512f450 Removed AdditiveAlphaBlending constant. Fixes #2146. 13 years ago
  Mr.doob 20f0b819ea Added material.visible property. Fixes #1763. 13 years ago
  alteredq 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. 13 years ago
  alteredq ba22d994e2 Added material.needsUpdate flag. 13 years ago
  Mr.doob 3825790cc0 Reordered blending constants values 13 years ago
  kovleouf f3d2d484fa add "NoBlending" to Material and WebGLRenderer 13 years ago
  Mr.doob a6473096d7 Fixed ColladaLoader's _strings() bug: It was returning [NaN] for empty strings. 13 years ago
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 13 years ago
  Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. 14 years ago
  Mr.doob b87bfc71c8 Bunch of changes... 14 years ago
  alteredq 8c326a222f Moved depth buffer writing control from renderer into material. 14 years ago
  Mr.doob 0b910d7c31 * Simplified THREE.Color. 14 years ago
  alteredq dc0425824a Added alphaTest parameter to base Material plus corresponding shader chunk in standard materials implementation. 14 years ago
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 years ago
  Nik Van den Wijngaert 7070ccd901 Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function. 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago