تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  alteredq 2f1bf335c6 Forgot to build single file libraries and bump up version number. 15 سال پیش
  alteredq ca261ddca5 Added point light / fixed directional light in WebGLRenderer / added light test example. 15 سال پیش
  alteredq fdb1ee5ff2 Added inversion of 3x3 rotation submatrix. 15 سال پیش
  alteredq 8a8dd0d9cb Changed mesh JS class name generator in Blender exporter to use cross-platform path parsing. 15 سال پیش
  alteredq 31644e179b Added link to OBJ converter script at GitHub to JS template. 15 سال پیش
  alteredq 47a4c91ebc Merge remote branch 'remotes/upstream/master' 15 سال پیش
  alteredq 69d93317c8 Forgot to build single file libraries. 15 سال پیش
  alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. 15 سال پیش
  Mr.doob 4da30fb353 * Blender 2.54 exporter: Added computeNormal and computeCentroids logic. 15 سال پیش
  Mr.doob b61e4a453f * Added AUTHORS file 15 سال پیش
  Mr.doob cb76523b31 * Added Blender 2.54 exporter. (Crossing fingers so they don't change the scripting system again...) 15 سال پیش
  alteredq ce000d482f Merged remote branch 'upstream/master' (original mrdoob's version) 15 سال پیش
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). 15 سال پیش
  alteredq 36dc7212f8 Made Sphere mesh smoothing optional. 15 سال پیش
  Mr.doob db7003e88a * `CanvasRenderer` and `SVGRenderer` calculating light only when needed. 15 سال پیش
  alteredq 0f69c71924 Experiment to get backwards compatibility with the original meaning of materials array in Mesh (= extra materials are drawn for whole mesh). 15 سال پیش
  alteredq 29be1febb0 Added handling of null materials (coming from Blender exporter when mesh has no assigned material). 15 سال پیش
  alteredq 32133b352b Fixed crash bug when parsing quad faces. 15 سال پیش
  alteredq 396d8d1cec Added male model to OBJ converter example. 15 سال پیش
  unknown 60c2354424 Added OBJ -> Three.js converter. 15 سال پیش
  Mr.doob 647b4a57b8 * Added `PointLight` 15 سال پیش
  mindlapse a89865bda8 3d onclick, see examples/hci_clickcube.html 15 سال پیش
  Julian Walker 7c94809ed2 Using projection * view * obj matrix to transform vertices in Renderer instead of transforming twice (once by view * obj and once by projection). 15 سال پیش
  Julian Walker 930faff1ef Matrix4.lookAt now initializes W row (omitted previously). 15 سال پیش
  Julian Walker 286402351b Spaces -> tabs in WebGLRenderer.js 15 سال پیش
  Ben Nolan 0c6219b43f * Made vector methods chainable 15 سال پیش
  Mr.doob 5ce7a10bbb - Added TODO 15 سال پیش
  philogb c88fa50a4c Add Matrix4.rotationAxisAngleMatrix 15 سال پیش
  philogb c8aacd8cdc Add Color methods to prototype object. 15 سال پیش
  philogb 4074b8097f Ignore .project extensions 15 سال پیش