Commit History

Author SHA1 Message Date
  Mr.doob 378c3fdfed Removing some deprecated warnings. 14 years ago
  Mr.doob 1e5fc98582 Reworking Scene Graph setup. 14 years ago
  Mr.doob 78344033fa Reverted AmbientLights changes. 14 years ago
  Mr.doob c89e3fe49a More breakage... 14 years ago
  Mr.doob a0b8f50fb0 Renamed scene.center to scene.origin as per @pyrotechnick suggestion. 14 years ago
  Mr.doob 0995bc43f3 Added a handy "center" to Scene. 14 years ago
  Ivo Benner 92f406bbcc fixed: in-frame adding and removing same objects from scene leads to missing objects 14 years ago
  Mr.doob f676ce6eab Simpler DEPRECATED messages. 14 years ago
  Mr.doob b6f7444b0f Added deprecated warning to MeshShaderMaterial class. 14 years ago
  Mr.doob 322b9f9d87 Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels. 14 years ago
  Mr.doob a5b7ea85a9 Removed Sound object and SoundRenderer. 14 years ago
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 years ago
  Mr.doob be5a27198c Renamed Ray::intersectArray to Ray::intersectObjects. 14 years ago
  alteredq aac5b6117b Refactored SceneLoader. 14 years ago
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. 14 years ago
  Mr.doob 7480fb69cd Updated README examples. 14 years ago
  Mr.doob 446834ba35 Minor fixes and improvements. 14 years ago
  Mr.doob e7e47b1f88 More reformating and clean up. 14 years ago
  Mr.doob 27dc056af4 Minor refactoring and clean up. 14 years ago
  alteredq 7415759392 Added 3d sound support plus example. 14 years ago
  alteredq 313ce3ed94 More refactoring and optimizations. 14 years ago
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 14 years ago
  alteredq cf37a8cc43 First integration step: something appeared on the screen ;) 14 years ago
  Mr.doob 17c1349d55 Starting to prepare stuff for adding Fog. Having Fog.js inside /scenes doesn't sound right, but I guess it can be there for now... 14 years ago
  Mr.doob f50f42dde1 Commented out `Mesh::normalizeUVs`. Needs to be handled in the CanvasRenderer directly. 14 years ago
  alteredq aaf569936b More sane object removal from WebGLRenderer. 15 years ago
  alteredq d3cd0887d2 Added handling of object removal to WebGLRender. Added visibility parameter to Object3D. 15 years ago
  Mr.doob 3cdc007b90 * Fixed some minor issues handling opacity in hex colors 15 years ago
  Mr.doob 6f51ce7e8d * Trying to make the interaction stuff work... 15 years ago
  Nicolas Garcia Belmonte ad73c981ee * Enable Scene light object management 15 years ago