Mr.doob
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378c3fdfed
Removing some deprecated warnings.
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14 years ago |
Mr.doob
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1e5fc98582
Reworking Scene Graph setup.
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14 years ago |
Mr.doob
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78344033fa
Reverted AmbientLights changes.
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14 years ago |
Mr.doob
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c89e3fe49a
More breakage...
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14 years ago |
Mr.doob
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a0b8f50fb0
Renamed scene.center to scene.origin as per @pyrotechnick suggestion.
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14 years ago |
Mr.doob
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0995bc43f3
Added a handy "center" to Scene.
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14 years ago |
Ivo Benner
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92f406bbcc
fixed: in-frame adding and removing same objects from scene leads to missing objects
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14 years ago |
Mr.doob
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f676ce6eab
Simpler DEPRECATED messages.
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14 years ago |
Mr.doob
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b6f7444b0f
Added deprecated warning to MeshShaderMaterial class.
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14 years ago |
Mr.doob
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322b9f9d87
Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels.
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14 years ago |
Mr.doob
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a5b7ea85a9
Removed Sound object and SoundRenderer.
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14 years ago |
Mr.doob
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176d0f2884
Merging with @alteredq's branch.
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14 years ago |
Mr.doob
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be5a27198c
Renamed Ray::intersectArray to Ray::intersectObjects.
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14 years ago |
alteredq
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aac5b6117b
Refactored SceneLoader.
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14 years ago |
Mr.doob
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4590683d4b
WebGLRenderer stops rendering objects when removed from the scene.
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14 years ago |
Mr.doob
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7480fb69cd
Updated README examples.
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14 years ago |
Mr.doob
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446834ba35
Minor fixes and improvements.
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14 years ago |
Mr.doob
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e7e47b1f88
More reformating and clean up.
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14 years ago |
Mr.doob
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27dc056af4
Minor refactoring and clean up.
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14 years ago |
alteredq
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7415759392
Added 3d sound support plus example.
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14 years ago |
alteredq
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313ce3ed94
More refactoring and optimizations.
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14 years ago |
alteredq
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2ecbe2dec2
A lot of bugfixing and refactoring.
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14 years ago |
alteredq
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cf37a8cc43
First integration step: something appeared on the screen ;)
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14 years ago |
Mr.doob
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17c1349d55
Starting to prepare stuff for adding Fog. Having Fog.js inside /scenes doesn't sound right, but I guess it can be there for now...
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14 years ago |
Mr.doob
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f50f42dde1
Commented out `Mesh::normalizeUVs`. Needs to be handled in the CanvasRenderer directly.
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14 years ago |
alteredq
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aaf569936b
More sane object removal from WebGLRenderer.
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15 years ago |
alteredq
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d3cd0887d2
Added handling of object removal to WebGLRender. Added visibility parameter to Object3D.
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15 years ago |
Mr.doob
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3cdc007b90
* Fixed some minor issues handling opacity in hex colors
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15 years ago |
Mr.doob
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6f51ce7e8d
* Trying to make the interaction stuff work...
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15 years ago |
Nicolas Garcia Belmonte
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ad73c981ee
* Enable Scene light object management
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15 years ago |