Commit History

Autor SHA1 Mensaxe Data
  alteredq bdbf1f78c5 Synced with mrdoob's branch. %!s(int64=15) %!d(string=hai) anos
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. %!s(int64=15) %!d(string=hai) anos
  Mr.doob eb411d1bef Blender exporter now has options to export (or not) vertices and faces too. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 3bc9f48c2f src/animation ⟶ src/extras/animation %!s(int64=15) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=15) %!d(string=hai) anos
  Mr.doob c74f046b76 src/physics ⟶ src/extras/physics %!s(int64=15) %!d(string=hai) anos
  Mikael Emtinger 615f872023 Added sprite support. See Sprite.js for details. No support for custom shader at this point. %!s(int64=15) %!d(string=hai) anos
  alteredq 65e3f92d55 Merged latest master branch into physics branch. %!s(int64=15) %!d(string=hai) anos
  alteredq 693a36f509 Moved scene loader from SceneUtils into SceneLoader. %!s(int64=15) %!d(string=hai) anos
  alteredq 7915999bdd Added edges to Blender exporter, JSONLoader and Geometry. %!s(int64=15) %!d(string=hai) anos
  Bartek Drozdz 9850695f38 Collisions system initial commit. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=15) %!d(string=hai) anos
  Mikael Emtinger 3536f3f2f5 Merged with MrDoob %!s(int64=15) %!d(string=hai) anos
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). %!s(int64=15) %!d(string=hai) anos
  Mr.doob bd2d39ac6b Fixed broken examples. %!s(int64=15) %!d(string=hai) anos
  Mikael Emtinger 95e92d9026 Stencil shadows added %!s(int64=15) %!d(string=hai) anos
  Mr.doob 55a6938f26 SVGRenderer doesn't need ParticleCanvasMaterial %!s(int64=15) %!d(string=hai) anos
  Mr.doob 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). %!s(int64=15) %!d(string=hai) anos
  Mr.doob 348bb3be59 Merging with alteredq's branch. %!s(int64=15) %!d(string=hai) anos
  Mr.doob a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) %!s(int64=15) %!d(string=hai) anos
  Mr.doob af5e208b57 Fixed missing items in the builder. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 6514f67c12 Adapting Projector to new internal changes. Quite broken but getting there. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 565f9221e3 Added missing classes to custom builds. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 49d9b2e460 src/extras/primitives/ ⟶ src/extras/geometries %!s(int64=15) %!d(string=hai) anos
  Mr.doob f848e60de0 Tweaked extras order. %!s(int64=15) %!d(string=hai) anos
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 1413f96958 Fixed `Camera.updateMatrix()`. %!s(int64=15) %!d(string=hai) anos
  alteredq b6b0e21015 Added PathCamera. %!s(int64=15) %!d(string=hai) anos
  alteredq 13ccc02a8a Refactored shader and uniform snippets out of WebGLRenderer into WebGLShaders. %!s(int64=15) %!d(string=hai) anos
  alteredq c421b2d791 Number of bones in skinning shader is now taken from SkinnedMesh. %!s(int64=15) %!d(string=hai) anos