Commit History

Autor SHA1 Mensaxe Data
  alteredq 3e58a51fc9 Changed environment map mixing fragment shader snippet to preserve total material opacity. %!s(int64=14) %!d(string=hai) anos
  alteredq 642939fb79 Added transparent render pass for immediate simulator objects in WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq b3ea0d5fcd Changed a bit clear color API. %!s(int64=14) %!d(string=hai) anos
  alteredq a8ab2336b3 Small marching cube freeze optimization. %!s(int64=14) %!d(string=hai) anos
  alteredq fc0b8cab64 Added method for freezing MarchingCubes buffers into regular Geometry. %!s(int64=14) %!d(string=hai) anos
  alteredq b198531c66 Added MarchingCubes object. %!s(int64=14) %!d(string=hai) anos
  alteredq feed283804 Added support for material blending parameter to scene loader. %!s(int64=14) %!d(string=hai) anos
  alteredq b4bffd49e3 Added basic sanitization of id->filename mapping in FBX converter. %!s(int64=14) %!d(string=hai) anos
  alteredq 750a242f0c Added vertex colors for particles. %!s(int64=14) %!d(string=hai) anos
  alteredq 5365a11b0e Small refactoring in handling of "dirty" buffers in WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 8227d9f118 Added billboard particles (semi-opaque depth sorted). %!s(int64=14) %!d(string=hai) anos
  alteredq bc88bdb67b Refactored KERNEL_SIZE define out of convolution shader lib. %!s(int64=14) %!d(string=hai) anos
  alteredq aa8bdaea3d Moved film shader into ShaderUtils. %!s(int64=14) %!d(string=hai) anos
  alteredq 84d1b582ae Moved textured quad screen shader into ShaderUtils. %!s(int64=14) %!d(string=hai) anos
  alteredq 418a6da757 Moved convolution shader from example into ShaderUtils. %!s(int64=14) %!d(string=hai) anos
  alteredq 1d9c3405a3 Changed ParticleSystem to autoupdate transform by default (as do Mesh and Line objects). %!s(int64=14) %!d(string=hai) anos
  alteredq 46146858a9 Fixed flipSided / doubleSided bug in WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 74fe85f7ef Added particle sprites WebGL example. %!s(int64=14) %!d(string=hai) anos
  alteredq c8a85ebffd Added info box and browser compatibility check to WebGL particle example. %!s(int64=14) %!d(string=hai) anos
  alteredq 54e3bc61bd Added elementary support for particles to WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 114b673ae5 Added first very rough version of FBX to Three.js converter. %!s(int64=14) %!d(string=hai) anos
  alteredq 1921192be9 Added basic support for second set of UVs for lightmaps. %!s(int64=14) %!d(string=hai) anos
  alteredq 177b2572ef Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob c6cec3ca6b Yet some more tweaks to CanvasRenderer::clear() %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad0a8a7446 Merge remote branch 'alteredq/master' %!s(int64=14) %!d(string=hai) anos
  Mr.doob a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. %!s(int64=14) %!d(string=hai) anos
  alteredq 36f041a3e3 Another small improvement of scene loader blocking. %!s(int64=14) %!d(string=hai) anos
  alteredq 549f90854b Small improvement in scene loading blocking. %!s(int64=14) %!d(string=hai) anos
  alteredq 1fea9391b8 Added very simple user interface for checking what's inside the scene (in scene loader example). %!s(int64=14) %!d(string=hai) anos