Mr.doob
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42f7f1036f
Docs: Removed now unneded description in AmbientLight. Thanks @WestLangley.
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12 years ago |
Mr.doob
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9c7da1479b
Updated builds.
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12 years ago |
Mr.doob
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f606c5a7e1
Merge remote-tracking branch 'Fox32/dev' into dev
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12 years ago |
Mr.doob
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a7d5acf09e
Docs: AmbientLight hint as suggested by @WestLangley. Closes #2872.
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12 years ago |
Oliver Sand
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1269d968fb
Add unit test, fix is isIntersectionSphere
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12 years ago |
Oliver Sand
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dcd25863e4
Add isIntersectionSphere to sphere
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12 years ago |
Ben Houston
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6f72a001c2
Frustum.contains -> intersectsObject, containsSphere->intersectsSphere, removed Frustum.containsAnyPoints, .transform. Update unit tests accordingly.
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12 years ago |
Ben Houston
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5d6656506b
remove unused variable from Frustum.js
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12 years ago |
Ben Houston
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587672690e
move credit for barycoord function from Raycaster to Triangle per @mrdoob.
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12 years ago |
Ben Houston
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b358c94547
expand Frustum.contains() per @alteredq, @gero3
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12 years ago |
Ben Houston
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800d0f8e87
rename Plane.flip() -> Plane.negate() per @mrdoob
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12 years ago |
Ben Houston
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af4b73c0fc
fix sign/comparison in Frustum.containsSphere and add unit tests.
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12 years ago |
Ben Houston
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427a7b3ecd
Merge branch 'dev' of git://github.com/mrdoob/three.js.git into frustum-additions
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12 years ago |
Mr.doob
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42da32414c
Editor: Added Edit / Clone.
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12 years ago |
Mr.doob
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3913658670
Updated builds.
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12 years ago |
Mr.doob
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67f4c5cdf1
Editor: Updated geometry and material classes.
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12 years ago |
Mr.doob
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cb20237ccb
Removed DOMRenderer.
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12 years ago |
Mr.doob
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689e9972c3
Editor: Added names to geometries too.
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12 years ago |
Mr.doob
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b93b0d6960
WebGLRenderer: Check geometry type and avoid breakage when undefined.
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12 years ago |
Mr.doob
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0549f7ea6d
Editor: Support .json files too.
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12 years ago |
Mr.doob
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d64b10379e
Brought back camera.matrixWorldInverse as CSS3DRenderer relies in it.
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12 years ago |
Mr.doob
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2f8d610630
Updated builds.
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12 years ago |
Mr.doob
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081a1fd646
Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860.
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12 years ago |
Mr.doob
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f47528f174
MeshNormalMaterial+SmoothShading support to CanvasRenderer.
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12 years ago |
Mr.doob
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cfc73cc53d
Simplified normal matrix in GeometryUtils.merge.
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12 years ago |
Mr.doob
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bde8b68e5d
Updated builds.
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12 years ago |
Mr.doob
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99c7692167
Merge branch 'vectormultiplymatrix' into dev
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12 years ago |
Mr.doob
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127c0f2400
matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860.
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12 years ago |
alteredq
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3fa6cd47db
Fixed inconsistent precision for lensflares and sprites shaders causing troubles on mobile (thanks to @phoboslab).
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12 years ago |
Mr.doob
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67b55a6f10
More space/tabs clean up.
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12 years ago |