Commit History

Author SHA1 Message Date
  Mr.doob 42f7f1036f Docs: Removed now unneded description in AmbientLight. Thanks @WestLangley. 12 years ago
  Mr.doob 9c7da1479b Updated builds. 12 years ago
  Mr.doob f606c5a7e1 Merge remote-tracking branch 'Fox32/dev' into dev 12 years ago
  Mr.doob a7d5acf09e Docs: AmbientLight hint as suggested by @WestLangley. Closes #2872. 12 years ago
  Oliver Sand 1269d968fb Add unit test, fix is isIntersectionSphere 12 years ago
  Oliver Sand dcd25863e4 Add isIntersectionSphere to sphere 12 years ago
  Ben Houston 6f72a001c2 Frustum.contains -> intersectsObject, containsSphere->intersectsSphere, removed Frustum.containsAnyPoints, .transform. Update unit tests accordingly. 12 years ago
  Ben Houston 5d6656506b remove unused variable from Frustum.js 12 years ago
  Ben Houston 587672690e move credit for barycoord function from Raycaster to Triangle per @mrdoob. 12 years ago
  Ben Houston b358c94547 expand Frustum.contains() per @alteredq, @gero3 12 years ago
  Ben Houston 800d0f8e87 rename Plane.flip() -> Plane.negate() per @mrdoob 12 years ago
  Ben Houston af4b73c0fc fix sign/comparison in Frustum.containsSphere and add unit tests. 12 years ago
  Ben Houston 427a7b3ecd Merge branch 'dev' of git://github.com/mrdoob/three.js.git into frustum-additions 12 years ago
  Mr.doob 42da32414c Editor: Added Edit / Clone. 12 years ago
  Mr.doob 3913658670 Updated builds. 12 years ago
  Mr.doob 67f4c5cdf1 Editor: Updated geometry and material classes. 12 years ago
  Mr.doob cb20237ccb Removed DOMRenderer. 12 years ago
  Mr.doob 689e9972c3 Editor: Added names to geometries too. 12 years ago
  Mr.doob b93b0d6960 WebGLRenderer: Check geometry type and avoid breakage when undefined. 12 years ago
  Mr.doob 0549f7ea6d Editor: Support .json files too. 12 years ago
  Mr.doob d64b10379e Brought back camera.matrixWorldInverse as CSS3DRenderer relies in it. 12 years ago
  Mr.doob 2f8d610630 Updated builds. 12 years ago
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 years ago
  Mr.doob f47528f174 MeshNormalMaterial+SmoothShading support to CanvasRenderer. 12 years ago
  Mr.doob cfc73cc53d Simplified normal matrix in GeometryUtils.merge. 12 years ago
  Mr.doob bde8b68e5d Updated builds. 12 years ago
  Mr.doob 99c7692167 Merge branch 'vectormultiplymatrix' into dev 12 years ago
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 years ago
  alteredq 3fa6cd47db Fixed inconsistent precision for lensflares and sprites shaders causing troubles on mobile (thanks to @phoboslab). 12 years ago
  Mr.doob 67b55a6f10 More space/tabs clean up. 12 years ago