Historia zmian

Autor SHA1 Wiadomość Data
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. 10 lat temu
  Mr.doob 66d3eb0d36 Updated shadowMap calls. 10 lat temu
  brason b0f0c3bd1a Remove unnecessary semicolons 10 lat temu
  brason eb68622a6e Add missing semicolons 10 lat temu
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 11 lat temu
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 11 lat temu
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 11 lat temu
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 11 lat temu
  Mr.doob 68269fb45e Examples clean up. 11 lat temu
  Mr.doob 4d21b5bc5b WebGLRenderer: Removed autoUpdateObjects property. 11 lat temu
  Mr.doob 1ec37295bd Examples clean up. 11 lat temu
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 12 lat temu
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 lat temu
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 12 lat temu
  Mr.doob 48cf5bb9a6 Replaced remaining setHSV to setHSL. 12 lat temu
  Mr.doob 98ab1d4c63 Fixed dynamic cubemap example. 13 lat temu
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 lat temu
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 13 lat temu
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 lat temu
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide 13 lat temu
  alteredq c84097364b Moved sprite material properties from Sprite object into SpriteMaterial. 13 lat temu
  Mr.doob 812ef356ee Updated code and examples that relied on GeometryUtils.clone() 13 lat temu
  alteredq 744152f5a7 Fixed cars in dynamic cube map example. 13 lat temu
  alteredq 7f74694441 Fixed sprites in dynamic cubemap cars example. 13 lat temu
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 lat temu
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 lat temu
  Mr.doob a408841c61 Changed three.js link in examples. 13 lat temu
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b 13 lat temu
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 lat temu
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 lat temu