Historique des commits

Auteur SHA1 Message Date
  WestLangley 1060268ab4 Remove dependency on packing shader chunk il y a 7 ans
  Mugen87 6cb5898326 BokehShader2: Clean up il y a 7 ans
  Mugen87 80d3799c3b BokehShader2: Fix Depth Sampling il y a 7 ans
  Michael Herzog afb4b94b82 Revert "DOF2: Fix broken example" il y a 7 ans
  Mugen87 959dfcaa32 BokehShader2: Fix DOF calculation il y a 7 ans
  Mugen87 4896d6fc93 BokehShader: Fix shader mode il y a 7 ans
  Mugen87 4fede64ffc DOF2: Fix broken example il y a 7 ans
  Mugen87 9d61915980 BokehShader2: Fix depth sampling il y a 7 ans
  Tristan Valcke 1ff4e4568d Remove unnecessary comma in BokehShader2 il y a 8 ans
  Mr.doob 928c8177ab Removed no longer needed uniform types. il y a 9 ans
  Ben Houston (Clara.io) db765284f5 Add high quality rand() function to common.glsl and an example to show off the noise textures. (#8603) il y a 9 ans
  Mr.doob 94c4fbefd5 BokehShader2: Fixed glsl warnings. il y a 10 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  gero3 fe8493157e codestyle fixes il y a 10 ans
  zz85 e216c173c7 Use Shader Defines for Bokeh Shader 2 il y a 12 ans
  zz85 8dadb3a6c6 Adding a more realistic + configurable Bokeh Shader to examples (#3182) il y a 12 ans