Commit History

Autor SHA1 Mensaxe Data
  Lewy Blue 4894f4e444 Fix linter errors in examples WebGL A-L %!s(int64=7) %!d(string=hai) anos
  Mr.doob d3f5a0b1fe Updated all examples. %!s(int64=7) %!d(string=hai) anos
  Mugen87 21a9169b86 Examples: Removemore lgtm.com warnings %!s(int64=7) %!d(string=hai) anos
  WestLangley 7f822fb9e3 Clean up %!s(int64=7) %!d(string=hai) anos
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture %!s(int64=10) %!d(string=hai) anos
  WestLangley 6ec18d11c4 Added transform methods to Geometry and BufferGeometry %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 25e4286311 Workaround for minecraft ao example. Geometry.vertexColors isn't empty anymore. %!s(int64=11) %!d(string=hai) anos
  Mr.doob f4ce69bc98 Updated examples with API changes. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. %!s(int64=12) %!d(string=hai) anos
  WestLangley 54171139ec Fixed UVs in Minecraft Examples %!s(int64=12) %!d(string=hai) anos
  Mr.doob 48137ed561 Fixed some more examples. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 59a9537ec5 Minecraft AO example: Using flipped quad as anisotropy workaround. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 8934c44b6d Improved minecraft examples. Using atlas instead of MeshFaceMaterial. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 0a82d24fcb Reverted Matrix4 makeTranslate/makeScale change. As suggested by @WestLangley in #2780. %!s(int64=13) %!d(string=hai) anos
  Mr.doob bdf658231e Using "best practices" in minecraft examples as discussed in #2780. %!s(int64=13) %!d(string=hai) anos
  Ben Houston 26b57b81be Matrix4.makeTranslation and Matrix4.makeScale now take Vector3 instead of thee scalars per #2780 %!s(int64=13) %!d(string=hai) anos
  Mr.doob 76803e913b Softer shadows in Minecraft AO example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob cc47bed75e Updated minecraft demos. %!s(int64=13) %!d(string=hai) anos
  Mr.doob feffb88f1e Includes to editor and examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos