Commit History

Autor SHA1 Mensaxe Data
  astrodud 6a5ad65104 created _m33 class member (moved out of Matrix4) and modified THREE.Matrix4.makeInvert3x3() call accordingly, as with WebGLRenderer %!s(int64=14) %!d(string=hai) anos
  astrodud 2319f227f3 created _m33 class member (moved out of Matrix4) and modified THREE.Matrix4.makeInvert3x3() call accordingly %!s(int64=14) %!d(string=hai) anos
  astrodud b9c654633c removed object lookups in transpose() %!s(int64=14) %!d(string=hai) anos
  astrodud 1bb5e6003a * memory and speed optimizations in Matrix4.flatten() %!s(int64=14) %!d(string=hai) anos
  astrodud 0b19cd3c75 one fewer Matrix4 created in Projector.unProjectVector %!s(int64=14) %!d(string=hai) anos
  alteredq 3e36fed048 Merged astrodud's pull request. %!s(int64=14) %!d(string=hai) anos
  astrodud 67be8c84a1 small bug fix in the new Matrix4.rotationAxisAngleMatrix %!s(int64=14) %!d(string=hai) anos
  Mr.doob 740407b46e Trailing spaces clean up. %!s(int64=14) %!d(string=hai) anos
  alteredq 8a26198b41 Updated also WebGLRenderer2 to show quads in wireframe. %!s(int64=14) %!d(string=hai) anos
  alteredq 969490ddba Merged astrodud's pull request. %!s(int64=14) %!d(string=hai) anos
  alteredq 5665864605 Merge remote branch 'remotes/astrodud/master' %!s(int64=14) %!d(string=hai) anos
  astrodud 6c071233d6 This is the Object3D.js code as it *should* have been committed %!s(int64=14) %!d(string=hai) anos
  alteredq 5e99c7b8f7 Simplified Matrix4: reused code from setters in creators. %!s(int64=14) %!d(string=hai) anos
  alteredq 8f29cf0324 Prettified formatting of new Matrix4 set methods and also fixed implied globals in setRotAxis. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 41c692828f Trailing spaces clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5accd0cfd7 Brought back Object3D.rotationMatrix (Projector still uses it). %!s(int64=14) %!d(string=hai) anos
  Mr.doob ecedea4be1 Updated builds. %!s(int64=14) %!d(string=hai) anos
  astrodud 2a7262ccd9 Merge https://github.com/mrdoob/three.js %!s(int64=14) %!d(string=hai) anos
  astrodud c9706f85bf Optimized Object3D.updateMatrix to (1) cut down where possible on new Matrix4 allocation, (2) only compute %!s(int64=14) %!d(string=hai) anos
  astrodud d8f6d06edf oops - fixed but in setRotX %!s(int64=14) %!d(string=hai) anos
  Mr.doob 89ecf225d0 Merge remote branch 'alteredq/master' %!s(int64=14) %!d(string=hai) anos
  Mr.doob 0b8323f426 Removed hatching commented code from ShaderUtils. %!s(int64=14) %!d(string=hai) anos
  astrodud 17ab97545e added Matrix4 "setter" functions: setTranslation, setScale, setRotX, setRotY, setRotZ, setRotAxis; to be used in optimizing Object3D.updateMatrix. %!s(int64=14) %!d(string=hai) anos
  astrodud 22a1502174 slight speedup in Matrix4.makeInvert by cutting down object lookups %!s(int64=14) %!d(string=hai) anos
  astrodud 151ff4394e slight speedup in Matrix4.rotationAngleAxisMatrix by cutting down object lookups and redundant multiplications %!s(int64=14) %!d(string=hai) anos
  astrodud f3fd1bcfe6 slight speedup in Matrix4.determinant by cutting down object lookups %!s(int64=14) %!d(string=hai) anos
  alteredq fde0754383 Refactored camera translation so that it doesn't create new vectors. %!s(int64=14) %!d(string=hai) anos
  alteredq d1514ca6a7 Refactored lights handling in WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq e54d9519d0 Changed wireframe rendering in WebGLRenderer to show quads. %!s(int64=14) %!d(string=hai) anos
  alteredq 08f6ceef15 Small optimizations to matrix math. %!s(int64=14) %!d(string=hai) anos