Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 6bee6c3972 Added AnaglyphWebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  Mr.doob e3bc14cb10 Because of Ray now checks Particles, ThreeWebGL now has that dependency. %!s(int64=14) %!d(string=hai) anos
  Eberhard Gräther 74ab78a6e2 build including TrackballCamera %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4f0199fc13 Updated closure compiler. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 30cfa26ee2 Fixed build script for ThreeWebGL (was missing objects). %!s(int64=14) %!d(string=hai) anos
  alteredq d95d6d979d Refactored HSV getter out of Color into ColorUtils. %!s(int64=14) %!d(string=hai) anos
  sroucheray 39e993d50d Include Trident.js in the EXTRAS_FILES Build array %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger b0e904eb29 Merge branch 'master' of git://github.com/mrdoob/three.js %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 147961f4b5 Added Roll Camera and example %!s(int64=14) %!d(string=hai) anos
  alteredq 7e22df47aa Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1622b033f0 Merge remote branch 'sroucheray/Branch_r39' into experimental %!s(int64=14) %!d(string=hai) anos
  sroucheray b58e495de2 Add --unminified optional parameter to the build.py, useful when developing without modifying the build script itself %!s(int64=14) %!d(string=hai) anos
  alteredq bdbf1f78c5 Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. %!s(int64=14) %!d(string=hai) anos
  Mr.doob eb411d1bef Blender exporter now has options to export (or not) vertices and faces too. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 3bc9f48c2f src/animation ⟶ src/extras/animation %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob c74f046b76 src/physics ⟶ src/extras/physics %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 615f872023 Added sprite support. See Sprite.js for details. No support for custom shader at this point. %!s(int64=14) %!d(string=hai) anos
  alteredq 65e3f92d55 Merged latest master branch into physics branch. %!s(int64=14) %!d(string=hai) anos
  alteredq 693a36f509 Moved scene loader from SceneUtils into SceneLoader. %!s(int64=14) %!d(string=hai) anos
  alteredq 7915999bdd Added edges to Blender exporter, JSONLoader and Geometry. %!s(int64=14) %!d(string=hai) anos
  Bartek Drozdz 9850695f38 Collisions system initial commit. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 3536f3f2f5 Merged with MrDoob %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). %!s(int64=14) %!d(string=hai) anos
  Mr.doob bd2d39ac6b Fixed broken examples. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 95e92d9026 Stencil shadows added %!s(int64=14) %!d(string=hai) anos
  Mr.doob 55a6938f26 SVGRenderer doesn't need ParticleCanvasMaterial %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). %!s(int64=14) %!d(string=hai) anos