Историја ревизија

Аутор SHA1 Порука Датум
  Mr.doob 66d3eb0d36 Updated shadowMap calls. пре 10 година
  Mr.doob c0478beba3 Merge branch 'gammaFactor' of https://github.com/bhouston/three.js into dev пре 11 година
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient пре 11 година
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). пре 11 година
  Ben Houston 1b940ff79f add gamma GUI to webgl_shading_physical.html. But it is slightly incorrect because the shaders are not properly recompiled upon gamma change. пре 11 година
  Ben Houston c5f777f493 fix issues #5 and #6 from @WestLangley's comment here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651 пре 11 година
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 пре 11 година
  Mr.doob 8eeb69a907 Fixed more examples on iOS. пре 11 година
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. пре 11 година
  Mr.doob 0d872b4fc7 Updated examples to the new *Mapping API. пре 11 година
  Mr.doob d32676ba7e Simplified ShadowMapPlugin. пре 11 година
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. пре 11 година
  Mr.doob 4d21b5bc5b WebGLRenderer: Removed autoUpdateObjects property. пре 11 година
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. пре 12 година
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. пре 12 година
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. пре 12 година
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. пре 12 година
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes пре 12 година
  Mr.doob 1b58bb4b54 Updated some more examples from setHSV to setHSL. пре 13 година
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. пре 13 година
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. пре 13 година
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. пре 13 година
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. пре 13 година
  alteredq aea27b9504 Migrated examples to dat.gui version 0.5. пре 13 година
  alteredq a0ccc71b3f Trying to fix webgl_shading_physical example. пре 13 година
  Mr.doob 2ed94bb52f Updated to tween.js r7. пре 13 година
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). пре 13 година
  alteredq 6d4ded657e Fixed physical shading example controls include. пре 13 година
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. пре 13 година
  Mr.doob a408841c61 Changed three.js link in examples. пре 13 година