Mr.doob
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ded6c16ad3
Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703.
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13 年之前 |
Mr.doob
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27ccf487bd
Docs: Ray.
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14 年之前 |
Mr.doob
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73283a606f
Added .setPrecision() to Ray. Fixes #1328.
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14 年之前 |
Mr.doob
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e1451ce313
Removed hierarchy support in Ray. Removed .intersectScene() to avoid disappointment.
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14 年之前 |
Mr.doob
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32b581f24f
r47
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14 年之前 |
Mr.doob
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3a59e4bd34
Implemented @WestLangley Ray improvements.
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14 年之前 |
Mr.doob
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0a10d079c3
Removing position behind origin check.
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14 年之前 |
alteredq
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6b014f8684
Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples.
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14 年之前 |
alteredq
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291d56186c
Fixed Ray bug.
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14 年之前 |
alteredq
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2ba6aabdc7
Added missing semicolon.
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14 年之前 |
Mr.doob
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f4063649a0
And yet some more Ray optimisations :P
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14 年之前 |
alteredq
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b6e7ad88af
Optimized Ray a bit more.
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14 年之前 |
Mr.doob
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7ce228ad12
Optimised Ray yet again. Adeed @banaadams 's texture.onUpdate.
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14 年之前 |
Mr.doob
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dad6911bb0
Optimised Ray a bit more
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14 年之前 |
Mr.doob
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1f7838a9c2
Fixed bug in Ray's pointInFace3.
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14 年之前 |
Mr.doob
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6b151b552e
Merging with @alteredq's experimental branches.
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14 年之前 |
Mr.doob
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1e5fc98582
Reworking Scene Graph setup.
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14 年之前 |
Mr.doob
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1258e8a771
Ray now also checks object's children.
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14 年之前 |
Mr.doob
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9441e74abc
Implemented @pyrotechnick's array concat replacement.
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14 年之前 |
Mr.doob
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a59647d63d
Ray.js: We don't want dot == 0 either.
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14 年之前 |
Mr.doob
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45fa8fff48
Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid).
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14 年之前 |
Mr.doob
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6e5d049045
Ray.js: Probably better without any extra checks.
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14 年之前 |
Mr.doob
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a07bc88ae0
Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere.
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14 年之前 |
Mr.doob
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1578a27d33
Updated constructor position and buils.
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14 年之前 |
Mr.doob
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55b753ed09
Merging with @pushmatrix's mater.
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14 年之前 |
Mr.doob
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89a4d0e51c
Fixed Ray.js distance calculation so it uses world position.
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14 年之前 |
Mr.doob
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af0beedad7
Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working?
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14 年之前 |
Mr.doob
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087066524a
Added boundingSphere check for Meshes in Ray ( improving performance considerably).
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14 年之前 |
Mr.doob
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18f7859974
Ray now intersects with particles too. (thx @jaycrossler)
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14 年之前 |
Mr.doob
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be5a27198c
Renamed Ray::intersectArray to Ray::intersectObjects.
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14 年之前 |