Mr.doob
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705f6967c0
Fixed GUI.
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преди 14 години |
alteredq
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17b4ab614d
"Fixed" scene test examples.
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преди 14 години |
alteredq
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a60595b3f7
Removed edges handling from asset pipeline (Blender exporter, OBJ converter, JSONLoader).
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преди 14 години |
alteredq
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0e4a103872
Fixed CubeCamera. Added forgotten HTML for dynamic cube maps cars example.
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преди 14 години |
alteredq
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01e2781826
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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преди 14 години |
Mr.doob
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ad31ff1214
Fixed the rest of the examples.
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преди 14 години |
alteredq
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1f61a03593
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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преди 14 години |
alteredq
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f26eed4b1e
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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преди 14 години |
Mr.doob
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25d6480cf6
Fixed yet more examples.
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преди 14 години |
Mr.doob
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36ae04418c
Fixed yet some more examples.
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преди 14 години |
Mr.doob
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99713c72ae
Fixed some more examples.
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преди 14 години |
alteredq
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0e44dd6722
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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преди 14 години |
alteredq
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e63d5bae2b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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преди 14 години |
Mr.doob
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32355db859
I hate that github now forces you to write a title for a commit :|
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преди 14 години |
Mr.doob
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7700feb538
WebGLRenderer .autoClear*
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преди 14 години |
Mr.doob
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b87bfc71c8
Bunch of changes...
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преди 14 години |
alteredq
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4f73052bc0
Updated builds.
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преди 14 години |
Mr.doob
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56113d0a18
Merge remote-tracking branch 'NINE78/dev' into dev
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преди 14 години |
alteredq
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00b01e88b3
Added cars demo.
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преди 14 години |
alteredq
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32e4a556ca
Added CubeCamera (for rendering cube maps).
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преди 14 години |
alteredq
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721d5bb5ba
Added FXAA to color lines example.
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преди 14 години |
alteredq
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e0a29097cd
Added FXAA shader (thanks to @supereggbert) and SavePass.
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преди 14 години |
Nik Van den Wijngaert
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c311a71932
Added "lower level" immediate rendering functionality. The existing mechanism requires modification of the WebGLRenderer for different objects. The new implementation leaves the current MarchingCubes immediate renderer intact but checks for existence of a immediateRenderCallback member function of the object. If found, that object is added to the scene.__webglObjectsImmediate array. The program, webgl context, and frustum are currently passed into the callback, putting al rendering responsibility at the implementing object. This may break the Three.js abstraction somewhat, but allows "power users" to do some funky webgl stuff while still relying on the Three.js framework for the rest of the scene...
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преди 14 години |
alteredq
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f43d6a3cd1
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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преди 14 години |
alteredq
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d275bee331
Optimized attributes updates.
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преди 14 години |
Mr.doob
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d376e7ae3b
Updated builds.
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преди 14 години |
Mr.doob
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1e0bff03c3
Merge remote-tracking branch 'alteredq/dev' into dev
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преди 14 години |
alteredq
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ba75a48a2b
Optimized uniforms updates.
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преди 14 години |
Ivo Benner
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92f406bbcc
fixed: in-frame adding and removing same objects from scene leads to missing objects
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преди 14 години |
alteredq
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4d34149ab1
Optimized iteration over uniforms in WebGLRenderer.
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преди 14 години |